From 82e821c5b5495b8c9fc1e15cb11e3bbd5438eb36 Mon Sep 17 00:00:00 2001 From: Andrew Dolgov Date: Mon, 26 Feb 2018 13:28:58 +0300 Subject: exp workaround: enable swipes after first touch event --- lib/jquery.mobile.custom.js | 864 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 864 insertions(+) create mode 100644 lib/jquery.mobile.custom.js (limited to 'lib') diff --git a/lib/jquery.mobile.custom.js b/lib/jquery.mobile.custom.js new file mode 100644 index 0000000..376d183 --- /dev/null +++ b/lib/jquery.mobile.custom.js @@ -0,0 +1,864 @@ +/* +* jQuery Mobile v1.4.5 +* http://jquerymobile.com +* +* Copyright 2010, 2014 jQuery Foundation, Inc. and other contributors +* Released under the MIT license. +* http://jquery.org/license +* +*/ + +(function ( root, doc, factory ) { + if ( typeof define === "function" && define.amd ) { + // AMD. Register as an anonymous module. + define( [ "jquery" ], function ( $ ) { + factory( $, root, doc ); + return $.mobile; + }); + } else { + // Browser globals + factory( root.jQuery, root, doc ); + } +}( this, document, function ( jQuery, window, document, undefined ) {// This plugin is an experiment for abstracting away the touch and mouse +// events so that developers don't have to worry about which method of input +// the device their document is loaded on supports. +// +// The idea here is to allow the developer to register listeners for the +// basic mouse events, such as mousedown, mousemove, mouseup, and click, +// and the plugin will take care of registering the correct listeners +// behind the scenes to invoke the listener at the fastest possible time +// for that device, while still retaining the order of event firing in +// the traditional mouse environment, should multiple handlers be registered +// on the same element for different events. +// +// The current version exposes the following virtual events to jQuery bind methods: +// "vmouseover vmousedown vmousemove vmouseup vclick vmouseout vmousecancel" + +(function( $, window, document, undefined ) { + +var dataPropertyName = "virtualMouseBindings", + touchTargetPropertyName = "virtualTouchID", + virtualEventNames = "vmouseover vmousedown vmousemove vmouseup vclick vmouseout vmousecancel".split( " " ), + touchEventProps = "clientX clientY pageX pageY screenX screenY".split( " " ), + mouseHookProps = $.event.mouseHooks ? $.event.mouseHooks.props : [], + mouseEventProps = $.event.props.concat( mouseHookProps ), + activeDocHandlers = {}, + resetTimerID = 0, + startX = 0, + startY = 0, + didScroll = false, + clickBlockList = [], + blockMouseTriggers = false, + blockTouchTriggers = false, + eventCaptureSupported = "addEventListener" in document, + $document = $( document ), + nextTouchID = 1, + lastTouchID = 0, threshold, + i; + +$.vmouse = { + moveDistanceThreshold: 10, + clickDistanceThreshold: 10, + resetTimerDuration: 1500 +}; + +function getNativeEvent( event ) { + + while ( event && typeof event.originalEvent !== "undefined" ) { + event = event.originalEvent; + } + return event; +} + +function createVirtualEvent( event, eventType ) { + + var t = event.type, + oe, props, ne, prop, ct, touch, i, j, len; + + event = $.Event( event ); + event.type = eventType; + + oe = event.originalEvent; + props = $.event.props; + + // addresses separation of $.event.props in to $.event.mouseHook.props and Issue 3280 + // https://github.com/jquery/jquery-mobile/issues/3280 + if ( t.search( /^(mouse|click)/ ) > -1 ) { + props = mouseEventProps; + } + + // copy original event properties over to the new event + // this would happen if we could call $.event.fix instead of $.Event + // but we don't have a way to force an event to be fixed multiple times + if ( oe ) { + for ( i = props.length, prop; i; ) { + prop = props[ --i ]; + event[ prop ] = oe[ prop ]; + } + } + + // make sure that if the mouse and click virtual events are generated + // without a .which one is defined + if ( t.search(/mouse(down|up)|click/) > -1 && !event.which ) { + event.which = 1; + } + + if ( t.search(/^touch/) !== -1 ) { + ne = getNativeEvent( oe ); + t = ne.touches; + ct = ne.changedTouches; + touch = ( t && t.length ) ? t[0] : ( ( ct && ct.length ) ? ct[ 0 ] : undefined ); + + if ( touch ) { + for ( j = 0, len = touchEventProps.length; j < len; j++) { + prop = touchEventProps[ j ]; + event[ prop ] = touch[ prop ]; + } + } + } + + return event; +} + +function getVirtualBindingFlags( element ) { + + var flags = {}, + b, k; + + while ( element ) { + + b = $.data( element, dataPropertyName ); + + for ( k in b ) { + if ( b[ k ] ) { + flags[ k ] = flags.hasVirtualBinding = true; + } + } + element = element.parentNode; + } + return flags; +} + +function getClosestElementWithVirtualBinding( element, eventType ) { + var b; + while ( element ) { + + b = $.data( element, dataPropertyName ); + + if ( b && ( !eventType || b[ eventType ] ) ) { + return element; + } + element = element.parentNode; + } + return null; +} + +function enableTouchBindings() { + blockTouchTriggers = false; +} + +function disableTouchBindings() { + blockTouchTriggers = true; +} + +function enableMouseBindings() { + lastTouchID = 0; + clickBlockList.length = 0; + blockMouseTriggers = false; + + // When mouse bindings are enabled, our + // touch bindings are disabled. + disableTouchBindings(); +} + +function disableMouseBindings() { + // When mouse bindings are disabled, our + // touch bindings are enabled. + enableTouchBindings(); +} + +function startResetTimer() { + clearResetTimer(); + resetTimerID = setTimeout( function() { + resetTimerID = 0; + enableMouseBindings(); + }, $.vmouse.resetTimerDuration ); +} + +function clearResetTimer() { + if ( resetTimerID ) { + clearTimeout( resetTimerID ); + resetTimerID = 0; + } +} + +function triggerVirtualEvent( eventType, event, flags ) { + var ve; + + if ( ( flags && flags[ eventType ] ) || + ( !flags && getClosestElementWithVirtualBinding( event.target, eventType ) ) ) { + + ve = createVirtualEvent( event, eventType ); + + $( event.target).trigger( ve ); + } + + return ve; +} + +function mouseEventCallback( event ) { + var touchID = $.data( event.target, touchTargetPropertyName ), + ve; + + if ( !blockMouseTriggers && ( !lastTouchID || lastTouchID !== touchID ) ) { + ve = triggerVirtualEvent( "v" + event.type, event ); + if ( ve ) { + if ( ve.isDefaultPrevented() ) { + event.preventDefault(); + } + if ( ve.isPropagationStopped() ) { + event.stopPropagation(); + } + if ( ve.isImmediatePropagationStopped() ) { + event.stopImmediatePropagation(); + } + } + } +} + +function handleTouchStart( event ) { + + var touches = getNativeEvent( event ).touches, + target, flags, t; + + if ( touches && touches.length === 1 ) { + + target = event.target; + flags = getVirtualBindingFlags( target ); + + if ( flags.hasVirtualBinding ) { + + lastTouchID = nextTouchID++; + $.data( target, touchTargetPropertyName, lastTouchID ); + + clearResetTimer(); + + disableMouseBindings(); + didScroll = false; + + t = getNativeEvent( event ).touches[ 0 ]; + startX = t.pageX; + startY = t.pageY; + + triggerVirtualEvent( "vmouseover", event, flags ); + triggerVirtualEvent( "vmousedown", event, flags ); + } + } +} + +function handleScroll( event ) { + if ( blockTouchTriggers ) { + return; + } + + if ( !didScroll ) { + triggerVirtualEvent( "vmousecancel", event, getVirtualBindingFlags( event.target ) ); + } + + didScroll = true; + startResetTimer(); +} + +function handleTouchMove( event ) { + if ( blockTouchTriggers ) { + return; + } + + var t = getNativeEvent( event ).touches[ 0 ], + didCancel = didScroll, + moveThreshold = $.vmouse.moveDistanceThreshold, + flags = getVirtualBindingFlags( event.target ); + + didScroll = didScroll || + ( Math.abs( t.pageX - startX ) > moveThreshold || + Math.abs( t.pageY - startY ) > moveThreshold ); + + if ( didScroll && !didCancel ) { + triggerVirtualEvent( "vmousecancel", event, flags ); + } + + triggerVirtualEvent( "vmousemove", event, flags ); + startResetTimer(); +} + +function handleTouchEnd( event ) { + if ( blockTouchTriggers ) { + return; + } + + disableTouchBindings(); + + var flags = getVirtualBindingFlags( event.target ), + ve, t; + triggerVirtualEvent( "vmouseup", event, flags ); + + if ( !didScroll ) { + ve = triggerVirtualEvent( "vclick", event, flags ); + if ( ve && ve.isDefaultPrevented() ) { + // The target of the mouse events that follow the touchend + // event don't necessarily match the target used during the + // touch. This means we need to rely on coordinates for blocking + // any click that is generated. + t = getNativeEvent( event ).changedTouches[ 0 ]; + clickBlockList.push({ + touchID: lastTouchID, + x: t.clientX, + y: t.clientY + }); + + // Prevent any mouse events that follow from triggering + // virtual event notifications. + blockMouseTriggers = true; + } + } + triggerVirtualEvent( "vmouseout", event, flags); + didScroll = false; + + startResetTimer(); +} + +function hasVirtualBindings( ele ) { + var bindings = $.data( ele, dataPropertyName ), + k; + + if ( bindings ) { + for ( k in bindings ) { + if ( bindings[ k ] ) { + return true; + } + } + } + return false; +} + +function dummyMouseHandler() {} + +function getSpecialEventObject( eventType ) { + var realType = eventType.substr( 1 ); + + return { + setup: function(/* data, namespace */) { + // If this is the first virtual mouse binding for this element, + // add a bindings object to its data. + + if ( !hasVirtualBindings( this ) ) { + $.data( this, dataPropertyName, {} ); + } + + // If setup is called, we know it is the first binding for this + // eventType, so initialize the count for the eventType to zero. + var bindings = $.data( this, dataPropertyName ); + bindings[ eventType ] = true; + + // If this is the first virtual mouse event for this type, + // register a global handler on the document. + + activeDocHandlers[ eventType ] = ( activeDocHandlers[ eventType ] || 0 ) + 1; + + if ( activeDocHandlers[ eventType ] === 1 ) { + $document.bind( realType, mouseEventCallback ); + } + + // Some browsers, like Opera Mini, won't dispatch mouse/click events + // for elements unless they actually have handlers registered on them. + // To get around this, we register dummy handlers on the elements. + + $( this ).bind( realType, dummyMouseHandler ); + + // For now, if event capture is not supported, we rely on mouse handlers. + if ( eventCaptureSupported ) { + // If this is the first virtual mouse binding for the document, + // register our touchstart handler on the document. + + activeDocHandlers[ "touchstart" ] = ( activeDocHandlers[ "touchstart" ] || 0) + 1; + + if ( activeDocHandlers[ "touchstart" ] === 1 ) { + $document.bind( "touchstart", handleTouchStart ) + .bind( "touchend", handleTouchEnd ) + + // On touch platforms, touching the screen and then dragging your finger + // causes the window content to scroll after some distance threshold is + // exceeded. On these platforms, a scroll prevents a click event from being + // dispatched, and on some platforms, even the touchend is suppressed. To + // mimic the suppression of the click event, we need to watch for a scroll + // event. Unfortunately, some platforms like iOS don't dispatch scroll + // events until *AFTER* the user lifts their finger (touchend). This means + // we need to watch both scroll and touchmove events to figure out whether + // or not a scroll happenens before the touchend event is fired. + + .bind( "touchmove", handleTouchMove ) + .bind( "scroll", handleScroll ); + } + } + }, + + teardown: function(/* data, namespace */) { + // If this is the last virtual binding for this eventType, + // remove its global handler from the document. + + --activeDocHandlers[ eventType ]; + + if ( !activeDocHandlers[ eventType ] ) { + $document.unbind( realType, mouseEventCallback ); + } + + if ( eventCaptureSupported ) { + // If this is the last virtual mouse binding in existence, + // remove our document touchstart listener. + + --activeDocHandlers[ "touchstart" ]; + + if ( !activeDocHandlers[ "touchstart" ] ) { + $document.unbind( "touchstart", handleTouchStart ) + .unbind( "touchmove", handleTouchMove ) + .unbind( "touchend", handleTouchEnd ) + .unbind( "scroll", handleScroll ); + } + } + + var $this = $( this ), + bindings = $.data( this, dataPropertyName ); + + // teardown may be called when an element was + // removed from the DOM. If this is the case, + // jQuery core may have already stripped the element + // of any data bindings so we need to check it before + // using it. + if ( bindings ) { + bindings[ eventType ] = false; + } + + // Unregister the dummy event handler. + + $this.unbind( realType, dummyMouseHandler ); + + // If this is the last virtual mouse binding on the + // element, remove the binding data from the element. + + if ( !hasVirtualBindings( this ) ) { + $this.removeData( dataPropertyName ); + } + } + }; +} + +// Expose our custom events to the jQuery bind/unbind mechanism. + +for ( i = 0; i < virtualEventNames.length; i++ ) { + $.event.special[ virtualEventNames[ i ] ] = getSpecialEventObject( virtualEventNames[ i ] ); +} + +// Add a capture click handler to block clicks. +// Note that we require event capture support for this so if the device +// doesn't support it, we punt for now and rely solely on mouse events. +if ( eventCaptureSupported ) { + document.addEventListener( "click", function( e ) { + var cnt = clickBlockList.length, + target = e.target, + x, y, ele, i, o, touchID; + + if ( cnt ) { + x = e.clientX; + y = e.clientY; + threshold = $.vmouse.clickDistanceThreshold; + + // The idea here is to run through the clickBlockList to see if + // the current click event is in the proximity of one of our + // vclick events that had preventDefault() called on it. If we find + // one, then we block the click. + // + // Why do we have to rely on proximity? + // + // Because the target of the touch event that triggered the vclick + // can be different from the target of the click event synthesized + // by the browser. The target of a mouse/click event that is synthesized + // from a touch event seems to be implementation specific. For example, + // some browsers will fire mouse/click events for a link that is near + // a touch event, even though the target of the touchstart/touchend event + // says the user touched outside the link. Also, it seems that with most + // browsers, the target of the mouse/click event is not calculated until the + // time it is dispatched, so if you replace an element that you touched + // with another element, the target of the mouse/click will be the new + // element underneath that point. + // + // Aside from proximity, we also check to see if the target and any + // of its ancestors were the ones that blocked a click. This is necessary + // because of the strange mouse/click target calculation done in the + // Android 2.1 browser, where if you click on an element, and there is a + // mouse/click handler on one of its ancestors, the target will be the + // innermost child of the touched element, even if that child is no where + // near the point of touch. + + ele = target; + + while ( ele ) { + for ( i = 0; i < cnt; i++ ) { + o = clickBlockList[ i ]; + touchID = 0; + + if ( ( ele === target && Math.abs( o.x - x ) < threshold && Math.abs( o.y - y ) < threshold ) || + $.data( ele, touchTargetPropertyName ) === o.touchID ) { + // XXX: We may want to consider removing matches from the block list + // instead of waiting for the reset timer to fire. + e.preventDefault(); + e.stopPropagation(); + return; + } + } + ele = ele.parentNode; + } + } + }, true); +} +})( jQuery, window, document ); + +(function( $ ) { + $.mobile = {}; +}( jQuery )); + + (function( $, undefined ) { + var support = { + touch: "ontouchend" in document + }; + + $.mobile.support = $.mobile.support || {}; + $.extend( $.support, support ); + $.extend( $.mobile.support, support ); + }( jQuery )); + + +(function( $, window, undefined ) { + var $document = $( document ), + supportTouch = $.mobile.support.touch, + scrollEvent = "touchmove scroll", + touchStartEvent = supportTouch ? "touchstart" : "mousedown", + touchStopEvent = supportTouch ? "touchend" : "mouseup", + touchMoveEvent = supportTouch ? "touchmove" : "mousemove"; + + // setup new event shortcuts + $.each( ( "touchstart touchmove touchend " + + "tap taphold " + + "swipe swipeleft swiperight " + + "scrollstart scrollstop" ).split( " " ), function( i, name ) { + + $.fn[ name ] = function( fn ) { + return fn ? this.bind( name, fn ) : this.trigger( name ); + }; + + // jQuery < 1.8 + if ( $.attrFn ) { + $.attrFn[ name ] = true; + } + }); + + function triggerCustomEvent( obj, eventType, event, bubble ) { + var originalType = event.type; + event.type = eventType; + if ( bubble ) { + $.event.trigger( event, undefined, obj ); + } else { + $.event.dispatch.call( obj, event ); + } + event.type = originalType; + } + + // also handles scrollstop + $.event.special.scrollstart = { + + enabled: true, + setup: function() { + + var thisObject = this, + $this = $( thisObject ), + scrolling, + timer; + + function trigger( event, state ) { + scrolling = state; + triggerCustomEvent( thisObject, scrolling ? "scrollstart" : "scrollstop", event ); + } + + // iPhone triggers scroll after a small delay; use touchmove instead + $this.bind( scrollEvent, function( event ) { + + if ( !$.event.special.scrollstart.enabled ) { + return; + } + + if ( !scrolling ) { + trigger( event, true ); + } + + clearTimeout( timer ); + timer = setTimeout( function() { + trigger( event, false ); + }, 50 ); + }); + }, + teardown: function() { + $( this ).unbind( scrollEvent ); + } + }; + + // also handles taphold + $.event.special.tap = { + tapholdThreshold: 750, + emitTapOnTaphold: true, + setup: function() { + var thisObject = this, + $this = $( thisObject ), + isTaphold = false; + + $this.bind( "vmousedown", function( event ) { + isTaphold = false; + if ( event.which && event.which !== 1 ) { + return false; + } + + var origTarget = event.target, + timer; + + function clearTapTimer() { + clearTimeout( timer ); + } + + function clearTapHandlers() { + clearTapTimer(); + + $this.unbind( "vclick", clickHandler ) + .unbind( "vmouseup", clearTapTimer ); + $document.unbind( "vmousecancel", clearTapHandlers ); + } + + function clickHandler( event ) { + clearTapHandlers(); + + // ONLY trigger a 'tap' event if the start target is + // the same as the stop target. + if ( !isTaphold && origTarget === event.target ) { + triggerCustomEvent( thisObject, "tap", event ); + } else if ( isTaphold ) { + event.preventDefault(); + } + } + + $this.bind( "vmouseup", clearTapTimer ) + .bind( "vclick", clickHandler ); + $document.bind( "vmousecancel", clearTapHandlers ); + + timer = setTimeout( function() { + if ( !$.event.special.tap.emitTapOnTaphold ) { + isTaphold = true; + } + triggerCustomEvent( thisObject, "taphold", $.Event( "taphold", { target: origTarget } ) ); + }, $.event.special.tap.tapholdThreshold ); + }); + }, + teardown: function() { + $( this ).unbind( "vmousedown" ).unbind( "vclick" ).unbind( "vmouseup" ); + $document.unbind( "vmousecancel" ); + } + }; + + // Also handles swipeleft, swiperight + $.event.special.swipe = { + + // More than this horizontal displacement, and we will suppress scrolling. + scrollSupressionThreshold: 30, + + // More time than this, and it isn't a swipe. + durationThreshold: 1000, + + // Swipe horizontal displacement must be more than this. + horizontalDistanceThreshold: 30, + + // Swipe vertical displacement must be less than this. + verticalDistanceThreshold: 30, + + getLocation: function ( event ) { + var winPageX = window.pageXOffset, + winPageY = window.pageYOffset, + x = event.clientX, + y = event.clientY; + + if ( event.pageY === 0 && Math.floor( y ) > Math.floor( event.pageY ) || + event.pageX === 0 && Math.floor( x ) > Math.floor( event.pageX ) ) { + + // iOS4 clientX/clientY have the value that should have been + // in pageX/pageY. While pageX/page/ have the value 0 + x = x - winPageX; + y = y - winPageY; + } else if ( y < ( event.pageY - winPageY) || x < ( event.pageX - winPageX ) ) { + + // Some Android browsers have totally bogus values for clientX/Y + // when scrolling/zooming a page. Detectable since clientX/clientY + // should never be smaller than pageX/pageY minus page scroll + x = event.pageX - winPageX; + y = event.pageY - winPageY; + } + + return { + x: x, + y: y + }; + }, + + start: function( event ) { + var data = event.originalEvent.touches ? + event.originalEvent.touches[ 0 ] : event, + location = $.event.special.swipe.getLocation( data ); + return { + time: ( new Date() ).getTime(), + coords: [ location.x, location.y ], + origin: $( event.target ) + }; + }, + + stop: function( event ) { + var data = event.originalEvent.touches ? + event.originalEvent.touches[ 0 ] : event, + location = $.event.special.swipe.getLocation( data ); + return { + time: ( new Date() ).getTime(), + coords: [ location.x, location.y ] + }; + }, + + handleSwipe: function( start, stop, thisObject, origTarget ) { + if ( stop.time - start.time < $.event.special.swipe.durationThreshold && + Math.abs( start.coords[ 0 ] - stop.coords[ 0 ] ) > $.event.special.swipe.horizontalDistanceThreshold && + Math.abs( start.coords[ 1 ] - stop.coords[ 1 ] ) < $.event.special.swipe.verticalDistanceThreshold ) { + var direction = start.coords[0] > stop.coords[ 0 ] ? "swipeleft" : "swiperight"; + + triggerCustomEvent( thisObject, "swipe", $.Event( "swipe", { target: origTarget, swipestart: start, swipestop: stop }), true ); + triggerCustomEvent( thisObject, direction,$.Event( direction, { target: origTarget, swipestart: start, swipestop: stop } ), true ); + return true; + } + return false; + + }, + + // This serves as a flag to ensure that at most one swipe event event is + // in work at any given time + eventInProgress: false, + + setup: function() { + var events, + thisObject = this, + $this = $( thisObject ), + context = {}; + + // Retrieve the events data for this element and add the swipe context + events = $.data( this, "mobile-events" ); + if ( !events ) { + events = { length: 0 }; + $.data( this, "mobile-events", events ); + } + events.length++; + events.swipe = context; + + context.start = function( event ) { + + // Bail if we're already working on a swipe event + if ( $.event.special.swipe.eventInProgress ) { + return; + } + $.event.special.swipe.eventInProgress = true; + + var stop, + start = $.event.special.swipe.start( event ), + origTarget = event.target, + emitted = false; + + context.move = function( event ) { + if ( !start || event.isDefaultPrevented() ) { + return; + } + + stop = $.event.special.swipe.stop( event ); + if ( !emitted ) { + emitted = $.event.special.swipe.handleSwipe( start, stop, thisObject, origTarget ); + if ( emitted ) { + + // Reset the context to make way for the next swipe event + $.event.special.swipe.eventInProgress = false; + } + } + // prevent scrolling + if ( Math.abs( start.coords[ 0 ] - stop.coords[ 0 ] ) > $.event.special.swipe.scrollSupressionThreshold ) { + event.preventDefault(); + } + }; + + context.stop = function() { + emitted = true; + + // Reset the context to make way for the next swipe event + $.event.special.swipe.eventInProgress = false; + $document.off( touchMoveEvent, context.move ); + context.move = null; + }; + + $document.on( touchMoveEvent, context.move ) + .one( touchStopEvent, context.stop ); + }; + $this.on( touchStartEvent, context.start ); + }, + + teardown: function() { + var events, context; + + events = $.data( this, "mobile-events" ); + if ( events ) { + context = events.swipe; + delete events.swipe; + events.length--; + if ( events.length === 0 ) { + $.removeData( this, "mobile-events" ); + } + } + + if ( context ) { + if ( context.start ) { + $( this ).off( touchStartEvent, context.start ); + } + if ( context.move ) { + $document.off( touchMoveEvent, context.move ); + } + if ( context.stop ) { + $document.off( touchStopEvent, context.stop ); + } + } + } + }; + $.each({ + scrollstop: "scrollstart", + taphold: "tap", + swipeleft: "swipe.left", + swiperight: "swipe.right" + }, function( event, sourceEvent ) { + + $.event.special[ event ] = { + setup: function() { + $( this ).bind( sourceEvent, $.noop ); + }, + teardown: function() { + $( this ).unbind( sourceEvent ); + } + }; + }); + +})( jQuery, this ); + + +})); -- cgit v1.2.3