diff options
author | Andrew Dolgov <[email protected]> | 2013-03-18 10:26:24 +0400 |
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committer | Andrew Dolgov <[email protected]> | 2013-03-18 10:26:26 +0400 |
commit | f0cfe83e3725f9a3928da97a6e3085e79cb25309 (patch) | |
tree | 4b0af188defaa807c7bc6ff3a101b41c9166c463 /lib/dijit/focus.js.uncompressed.js | |
parent | 9a2885da170ffd64358b99194095851a2d09c1b6 (diff) |
upgrade dojo to 1.8.3 (refs #570)
Diffstat (limited to 'lib/dijit/focus.js.uncompressed.js')
-rw-r--r-- | lib/dijit/focus.js.uncompressed.js | 364 |
1 files changed, 364 insertions, 0 deletions
diff --git a/lib/dijit/focus.js.uncompressed.js b/lib/dijit/focus.js.uncompressed.js new file mode 100644 index 000000000..3bf92b36a --- /dev/null +++ b/lib/dijit/focus.js.uncompressed.js @@ -0,0 +1,364 @@ +define("dijit/focus", [ + "dojo/aspect", + "dojo/_base/declare", // declare + "dojo/dom", // domAttr.get dom.isDescendant + "dojo/dom-attr", // domAttr.get dom.isDescendant + "dojo/dom-construct", // connect to domConstruct.empty, domConstruct.destroy + "dojo/Evented", + "dojo/_base/lang", // lang.hitch + "dojo/on", + "dojo/ready", + "dojo/sniff", // has("ie") + "dojo/Stateful", + "dojo/_base/unload", // unload.addOnWindowUnload + "dojo/_base/window", // win.body + "dojo/window", // winUtils.get + "./a11y", // a11y.isTabNavigable + "./registry", // registry.byId + "./main" // to set dijit.focus +], function(aspect, declare, dom, domAttr, domConstruct, Evented, lang, on, ready, has, Stateful, unload, win, winUtils, + a11y, registry, dijit){ + + // module: + // dijit/focus + + var FocusManager = declare([Stateful, Evented], { + // summary: + // Tracks the currently focused node, and which widgets are currently "active". + // Access via require(["dijit/focus"], function(focus){ ... }). + // + // A widget is considered active if it or a descendant widget has focus, + // or if a non-focusable node of this widget or a descendant was recently clicked. + // + // Call focus.watch("curNode", callback) to track the current focused DOMNode, + // or focus.watch("activeStack", callback) to track the currently focused stack of widgets. + // + // Call focus.on("widget-blur", func) or focus.on("widget-focus", ...) to monitor when + // when widgets become active/inactive + // + // Finally, focus(node) will focus a node, suppressing errors if the node doesn't exist. + + // curNode: DomNode + // Currently focused item on screen + curNode: null, + + // activeStack: dijit/_WidgetBase[] + // List of currently active widgets (focused widget and it's ancestors) + activeStack: [], + + constructor: function(){ + // Don't leave curNode/prevNode pointing to bogus elements + var check = lang.hitch(this, function(node){ + if(dom.isDescendant(this.curNode, node)){ + this.set("curNode", null); + } + if(dom.isDescendant(this.prevNode, node)){ + this.set("prevNode", null); + } + }); + aspect.before(domConstruct, "empty", check); + aspect.before(domConstruct, "destroy", check); + }, + + registerIframe: function(/*DomNode*/ iframe){ + // summary: + // Registers listeners on the specified iframe so that any click + // or focus event on that iframe (or anything in it) is reported + // as a focus/click event on the `<iframe>` itself. + // description: + // Currently only used by editor. + // returns: + // Handle with remove() method to deregister. + return this.registerWin(iframe.contentWindow, iframe); + }, + + registerWin: function(/*Window?*/targetWindow, /*DomNode?*/ effectiveNode){ + // summary: + // Registers listeners on the specified window (either the main + // window or an iframe's window) to detect when the user has clicked somewhere + // or focused somewhere. + // description: + // Users should call registerIframe() instead of this method. + // targetWindow: + // If specified this is the window associated with the iframe, + // i.e. iframe.contentWindow. + // effectiveNode: + // If specified, report any focus events inside targetWindow as + // an event on effectiveNode, rather than on evt.target. + // returns: + // Handle with remove() method to deregister. + + // TODO: make this function private in 2.0; Editor/users should call registerIframe(), + + var _this = this; + var mousedownListener = function(evt){ + _this._justMouseDowned = true; + setTimeout(function(){ _this._justMouseDowned = false; }, 0); + + // workaround weird IE bug where the click is on an orphaned node + // (first time clicking a Select/DropDownButton inside a TooltipDialog) + if(has("ie") && evt && evt.srcElement && evt.srcElement.parentNode == null){ + return; + } + + _this._onTouchNode(effectiveNode || evt.target || evt.srcElement, "mouse"); + }; + + // Listen for blur and focus events on targetWindow's document. + // Using attachEvent()/addEventListener() rather than on() to try to catch mouseDown events even + // if other code calls evt.stopPropagation(). But rethink for 2.0 since that doesn't work for attachEvent(), + // which watches events at the bubbling phase rather than capturing phase, like addEventListener(..., false). + // Connect to <html> (rather than document) on IE to avoid memory leaks, but document on other browsers because + // (at least for FF) the focus event doesn't fire on <html> or <body>. + var doc = has("ie") ? targetWindow.document.documentElement : targetWindow.document; + if(doc){ + if(has("ie")){ + targetWindow.document.body.attachEvent('onmousedown', mousedownListener); + var focusinListener = function(evt){ + // IE reports that nodes like <body> have gotten focus, even though they have tabIndex=-1, + // ignore those events + var tag = evt.srcElement.tagName.toLowerCase(); + if(tag == "#document" || tag == "body"){ return; } + + // Previous code called _onTouchNode() for any activate event on a non-focusable node. Can + // probably just ignore such an event as it will be handled by onmousedown handler above, but + // leaving the code for now. + if(a11y.isTabNavigable(evt.srcElement)){ + _this._onFocusNode(effectiveNode || evt.srcElement); + }else{ + _this._onTouchNode(effectiveNode || evt.srcElement); + } + }; + doc.attachEvent('onfocusin', focusinListener); + var focusoutListener = function(evt){ + _this._onBlurNode(effectiveNode || evt.srcElement); + }; + doc.attachEvent('onfocusout', focusoutListener); + + return { + remove: function(){ + targetWindow.document.detachEvent('onmousedown', mousedownListener); + doc.detachEvent('onfocusin', focusinListener); + doc.detachEvent('onfocusout', focusoutListener); + doc = null; // prevent memory leak (apparent circular reference via closure) + } + }; + }else{ + doc.body.addEventListener('mousedown', mousedownListener, true); + doc.body.addEventListener('touchstart', mousedownListener, true); + var focusListener = function(evt){ + _this._onFocusNode(effectiveNode || evt.target); + }; + doc.addEventListener('focus', focusListener, true); + var blurListener = function(evt){ + _this._onBlurNode(effectiveNode || evt.target); + }; + doc.addEventListener('blur', blurListener, true); + + return { + remove: function(){ + doc.body.removeEventListener('mousedown', mousedownListener, true); + doc.body.removeEventListener('touchstart', mousedownListener, true); + doc.removeEventListener('focus', focusListener, true); + doc.removeEventListener('blur', blurListener, true); + doc = null; // prevent memory leak (apparent circular reference via closure) + } + }; + } + } + }, + + _onBlurNode: function(/*DomNode*/ node){ + // summary: + // Called when focus leaves a node. + // Usually ignored, _unless_ it *isn't* followed by touching another node, + // which indicates that we tabbed off the last field on the page, + // in which case every widget is marked inactive + + // If the blur event isn't followed by a focus event, it means the user clicked on something unfocusable, + // so clear focus. + if(this._clearFocusTimer){ + clearTimeout(this._clearFocusTimer); + } + this._clearFocusTimer = setTimeout(lang.hitch(this, function(){ + this.set("prevNode", this.curNode); + this.set("curNode", null); + }), 0); + + if(this._justMouseDowned){ + // the mouse down caused a new widget to be marked as active; this blur event + // is coming late, so ignore it. + return; + } + + // If the blur event isn't followed by a focus or touch event then mark all widgets as inactive. + if(this._clearActiveWidgetsTimer){ + clearTimeout(this._clearActiveWidgetsTimer); + } + this._clearActiveWidgetsTimer = setTimeout(lang.hitch(this, function(){ + delete this._clearActiveWidgetsTimer; + this._setStack([]); + }), 0); + }, + + _onTouchNode: function(/*DomNode*/ node, /*String*/ by){ + // summary: + // Callback when node is focused or mouse-downed + // node: + // The node that was touched. + // by: + // "mouse" if the focus/touch was caused by a mouse down event + + // ignore the recent blurNode event + if(this._clearActiveWidgetsTimer){ + clearTimeout(this._clearActiveWidgetsTimer); + delete this._clearActiveWidgetsTimer; + } + + // compute stack of active widgets (ex: ComboButton --> Menu --> MenuItem) + var newStack=[]; + try{ + while(node){ + var popupParent = domAttr.get(node, "dijitPopupParent"); + if(popupParent){ + node=registry.byId(popupParent).domNode; + }else if(node.tagName && node.tagName.toLowerCase() == "body"){ + // is this the root of the document or just the root of an iframe? + if(node === win.body()){ + // node is the root of the main document + break; + } + // otherwise, find the iframe this node refers to (can't access it via parentNode, + // need to do this trick instead). window.frameElement is supported in IE/FF/Webkit + node=winUtils.get(node.ownerDocument).frameElement; + }else{ + // if this node is the root node of a widget, then add widget id to stack, + // except ignore clicks on disabled widgets (actually focusing a disabled widget still works, + // to support MenuItem) + var id = node.getAttribute && node.getAttribute("widgetId"), + widget = id && registry.byId(id); + if(widget && !(by == "mouse" && widget.get("disabled"))){ + newStack.unshift(id); + } + node=node.parentNode; + } + } + }catch(e){ /* squelch */ } + + this._setStack(newStack, by); + }, + + _onFocusNode: function(/*DomNode*/ node){ + // summary: + // Callback when node is focused + + if(!node){ + return; + } + + if(node.nodeType == 9){ + // Ignore focus events on the document itself. This is here so that + // (for example) clicking the up/down arrows of a spinner + // (which don't get focus) won't cause that widget to blur. (FF issue) + return; + } + + // There was probably a blur event right before this event, but since we have a new focus, don't + // do anything with the blur + if(this._clearFocusTimer){ + clearTimeout(this._clearFocusTimer); + delete this._clearFocusTimer; + } + + this._onTouchNode(node); + + if(node == this.curNode){ return; } + this.set("prevNode", this.curNode); + this.set("curNode", node); + }, + + _setStack: function(/*String[]*/ newStack, /*String*/ by){ + // summary: + // The stack of active widgets has changed. Send out appropriate events and records new stack. + // newStack: + // array of widget id's, starting from the top (outermost) widget + // by: + // "mouse" if the focus/touch was caused by a mouse down event + + var oldStack = this.activeStack; + this.set("activeStack", newStack); + + // compare old stack to new stack to see how many elements they have in common + for(var nCommon=0; nCommon<Math.min(oldStack.length, newStack.length); nCommon++){ + if(oldStack[nCommon] != newStack[nCommon]){ + break; + } + } + + var widget; + // for all elements that have gone out of focus, set focused=false + for(var i=oldStack.length-1; i>=nCommon; i--){ + widget = registry.byId(oldStack[i]); + if(widget){ + widget._hasBeenBlurred = true; // TODO: used by form widgets, should be moved there + widget.set("focused", false); + if(widget._focusManager == this){ + widget._onBlur(by); + } + this.emit("widget-blur", widget, by); + } + } + + // for all element that have come into focus, set focused=true + for(i=nCommon; i<newStack.length; i++){ + widget = registry.byId(newStack[i]); + if(widget){ + widget.set("focused", true); + if(widget._focusManager == this){ + widget._onFocus(by); + } + this.emit("widget-focus", widget, by); + } + } + }, + + focus: function(node){ + // summary: + // Focus the specified node, suppressing errors if they occur + if(node){ + try{ node.focus(); }catch(e){/*quiet*/} + } + } + }); + + var singleton = new FocusManager(); + + // register top window and all the iframes it contains + ready(function(){ + var handle = singleton.registerWin(winUtils.get(win.doc)); + if(has("ie")){ + unload.addOnWindowUnload(function(){ + if(handle){ // because this gets called twice when doh.robot is running + handle.remove(); + handle = null; + } + }); + } + }); + + // Setup dijit.focus as a pointer to the singleton but also (for backwards compatibility) + // as a function to set focus. Remove for 2.0. + dijit.focus = function(node){ + singleton.focus(node); // indirection here allows dijit/_base/focus.js to override behavior + }; + for(var attr in singleton){ + if(!/^_/.test(attr)){ + dijit.focus[attr] = typeof singleton[attr] == "function" ? lang.hitch(singleton, attr) : singleton[attr]; + } + } + singleton.watch(function(attr, oldVal, newVal){ + dijit.focus[attr] = newVal; + }); + + return singleton; +}); |