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author | Andrew Dolgov <[email protected]> | 2012-08-14 19:04:32 +0400 |
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committer | Andrew Dolgov <[email protected]> | 2012-08-14 19:04:32 +0400 |
commit | 0181c0110985cfd2659e81c8cc1ef5a2f73bc697 (patch) | |
tree | e2250a345481fa63cfcf98d76830338ad7eb9818 /lib/dojo/NodeList-fx.js.uncompressed.js | |
parent | 973c4a649fd8f83ed85004f3365f10f9c24d8349 (diff) |
dojo: remove uncompressed files
Diffstat (limited to 'lib/dojo/NodeList-fx.js.uncompressed.js')
-rw-r--r-- | lib/dojo/NodeList-fx.js.uncompressed.js | 222 |
1 files changed, 0 insertions, 222 deletions
diff --git a/lib/dojo/NodeList-fx.js.uncompressed.js b/lib/dojo/NodeList-fx.js.uncompressed.js deleted file mode 100644 index ec81392e0..000000000 --- a/lib/dojo/NodeList-fx.js.uncompressed.js +++ /dev/null @@ -1,222 +0,0 @@ -define("dojo/NodeList-fx", ["dojo/_base/NodeList", "./_base/lang", "./_base/connect", "./_base/fx", "./fx"], - function(NodeList, lang, connectLib, baseFx, coreFx) { - // module: - // dojo/NodeList-fx - // summary: - // TODOC - -/*===== -dojo["NodeList-fx"] = { - // summary: Adds dojo.fx animation support to dojo.query() by extending the NodeList class - // with additional FX functions. NodeList is the array-like object used to hold query results. -}; - -// doc alias helpers: -NodeList = dojo.NodeList; -=====*/ - -lang.extend(NodeList, { - _anim: function(obj, method, args){ - args = args||{}; - var a = coreFx.combine( - this.map(function(item){ - var tmpArgs = { node: item }; - lang.mixin(tmpArgs, args); - return obj[method](tmpArgs); - }) - ); - return args.auto ? a.play() && this : a; // dojo.Animation|dojo.NodeList - }, - - wipeIn: function(args){ - // summary: - // wipe in all elements of this NodeList via `dojo.fx.wipeIn` - // - // args: Object? - // Additional dojo.Animation arguments to mix into this set with the addition of - // an `auto` parameter. - // - // returns: dojo.Animation|dojo.NodeList - // A special args member `auto` can be passed to automatically play the animation. - // If args.auto is present, the original dojo.NodeList will be returned for further - // chaining. Otherwise the dojo.Animation instance is returned and must be .play()'ed - // - // example: - // Fade in all tables with class "blah": - // | dojo.query("table.blah").wipeIn().play(); - // - // example: - // Utilizing `auto` to get the NodeList back: - // | dojo.query(".titles").wipeIn({ auto:true }).onclick(someFunction); - // - return this._anim(coreFx, "wipeIn", args); // dojo.Animation|dojo.NodeList - }, - - wipeOut: function(args){ - // summary: - // wipe out all elements of this NodeList via `dojo.fx.wipeOut` - // - // args: Object? - // Additional dojo.Animation arguments to mix into this set with the addition of - // an `auto` parameter. - // - // returns: dojo.Animation|dojo.NodeList - // A special args member `auto` can be passed to automatically play the animation. - // If args.auto is present, the original dojo.NodeList will be returned for further - // chaining. Otherwise the dojo.Animation instance is returned and must be .play()'ed - // - // example: - // Wipe out all tables with class "blah": - // | dojo.query("table.blah").wipeOut().play(); - return this._anim(coreFx, "wipeOut", args); // dojo.Animation|dojo.NodeList - }, - - slideTo: function(args){ - // summary: - // slide all elements of the node list to the specified place via `dojo.fx.slideTo` - // - // args: Object? - // Additional dojo.Animation arguments to mix into this set with the addition of - // an `auto` parameter. - // - // returns: dojo.Animation|dojo.NodeList - // A special args member `auto` can be passed to automatically play the animation. - // If args.auto is present, the original dojo.NodeList will be returned for further - // chaining. Otherwise the dojo.Animation instance is returned and must be .play()'ed - // - // example: - // | Move all tables with class "blah" to 300/300: - // | dojo.query("table.blah").slideTo({ - // | left: 40, - // | top: 50 - // | }).play(); - return this._anim(coreFx, "slideTo", args); // dojo.Animation|dojo.NodeList - }, - - - fadeIn: function(args){ - // summary: - // fade in all elements of this NodeList via `dojo.fadeIn` - // - // args: Object? - // Additional dojo.Animation arguments to mix into this set with the addition of - // an `auto` parameter. - // - // returns: dojo.Animation|dojo.NodeList - // A special args member `auto` can be passed to automatically play the animation. - // If args.auto is present, the original dojo.NodeList will be returned for further - // chaining. Otherwise the dojo.Animation instance is returned and must be .play()'ed - // - // example: - // Fade in all tables with class "blah": - // | dojo.query("table.blah").fadeIn().play(); - return this._anim(baseFx, "fadeIn", args); // dojo.Animation|dojo.NodeList - }, - - fadeOut: function(args){ - // summary: - // fade out all elements of this NodeList via `dojo.fadeOut` - // - // args: Object? - // Additional dojo.Animation arguments to mix into this set with the addition of - // an `auto` parameter. - // - // returns: dojo.Animation|dojo.NodeList - // A special args member `auto` can be passed to automatically play the animation. - // If args.auto is present, the original dojo.NodeList will be returned for further - // chaining. Otherwise the dojo.Animation instance is returned and must be .play()'ed - // - // example: - // Fade out all elements with class "zork": - // | dojo.query(".zork").fadeOut().play(); - // example: - // Fade them on a delay and do something at the end: - // | var fo = dojo.query(".zork").fadeOut(); - // | dojo.connect(fo, "onEnd", function(){ /*...*/ }); - // | fo.play(); - // example: - // Using `auto`: - // | dojo.query("li").fadeOut({ auto:true }).filter(filterFn).forEach(doit); - // - return this._anim(baseFx, "fadeOut", args); // dojo.Animation|dojo.NodeList - }, - - animateProperty: function(args){ - // summary: - // Animate all elements of this NodeList across the properties specified. - // syntax identical to `dojo.animateProperty` - // - // args: Object? - // Additional dojo.Animation arguments to mix into this set with the addition of - // an `auto` parameter. - // - // returns: dojo.Animation|dojo.NodeList - // A special args member `auto` can be passed to automatically play the animation. - // If args.auto is present, the original dojo.NodeList will be returned for further - // chaining. Otherwise the dojo.Animation instance is returned and must be .play()'ed - // - // example: - // | dojo.query(".zork").animateProperty({ - // | duration: 500, - // | properties: { - // | color: { start: "black", end: "white" }, - // | left: { end: 300 } - // | } - // | }).play(); - // - // example: - // | dojo.query(".grue").animateProperty({ - // | auto:true, - // | properties: { - // | height:240 - // | } - // | }).onclick(handler); - return this._anim(baseFx, "animateProperty", args); // dojo.Animation|dojo.NodeList - }, - - anim: function( /*Object*/ properties, - /*Integer?*/ duration, - /*Function?*/ easing, - /*Function?*/ onEnd, - /*Integer?*/ delay){ - // summary: - // Animate one or more CSS properties for all nodes in this list. - // The returned animation object will already be playing when it - // is returned. See the docs for `dojo.anim` for full details. - // properties: Object - // the properties to animate. does NOT support the `auto` parameter like other - // NodeList-fx methods. - // duration: Integer? - // Optional. The time to run the animations for - // easing: Function? - // Optional. The easing function to use. - // onEnd: Function? - // A function to be called when the animation ends - // delay: - // how long to delay playing the returned animation - // example: - // Another way to fade out: - // | dojo.query(".thinger").anim({ opacity: 0 }); - // example: - // animate all elements with the "thigner" class to a width of 500 - // pixels over half a second - // | dojo.query(".thinger").anim({ width: 500 }, 700); - var canim = coreFx.combine( - this.map(function(item){ - return baseFx.animateProperty({ - node: item, - properties: properties, - duration: duration||350, - easing: easing - }); - }) - ); - if(onEnd){ - connectLib.connect(canim, "onEnd", onEnd); - } - return canim.play(delay||0); // dojo.Animation - } -}); - -return NodeList; -}); |