diff options
author | Andrew Dolgov <[email protected]> | 2012-08-14 19:04:32 +0400 |
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committer | Andrew Dolgov <[email protected]> | 2012-08-14 19:04:32 +0400 |
commit | 0181c0110985cfd2659e81c8cc1ef5a2f73bc697 (patch) | |
tree | e2250a345481fa63cfcf98d76830338ad7eb9818 /lib/dojo/dnd/Manager.js.uncompressed.js | |
parent | 973c4a649fd8f83ed85004f3365f10f9c24d8349 (diff) |
dojo: remove uncompressed files
Diffstat (limited to 'lib/dojo/dnd/Manager.js.uncompressed.js')
-rw-r--r-- | lib/dojo/dnd/Manager.js.uncompressed.js | 213 |
1 files changed, 0 insertions, 213 deletions
diff --git a/lib/dojo/dnd/Manager.js.uncompressed.js b/lib/dojo/dnd/Manager.js.uncompressed.js deleted file mode 100644 index 916050f93..000000000 --- a/lib/dojo/dnd/Manager.js.uncompressed.js +++ /dev/null @@ -1,213 +0,0 @@ -define("dojo/dnd/Manager", ["../main", "../Evented", "./common", "./autoscroll", "./Avatar"], function(dojo, Evented) { - // module: - // dojo/dnd/Manager - // summary: - // TODOC - - -var Manager = dojo.declare("dojo.dnd.Manager", [Evented], { - // summary: - // the manager of DnD operations (usually a singleton) - constructor: function(){ - this.avatar = null; - this.source = null; - this.nodes = []; - this.copy = true; - this.target = null; - this.canDropFlag = false; - this.events = []; - }, - - // avatar's offset from the mouse - OFFSET_X: 16, - OFFSET_Y: 16, - - // methods - overSource: function(source){ - // summary: - // called when a source detected a mouse-over condition - // source: Object - // the reporter - if(this.avatar){ - this.target = (source && source.targetState != "Disabled") ? source : null; - this.canDropFlag = Boolean(this.target); - this.avatar.update(); - } - dojo.publish("/dnd/source/over", [source]); - }, - outSource: function(source){ - // summary: - // called when a source detected a mouse-out condition - // source: Object - // the reporter - if(this.avatar){ - if(this.target == source){ - this.target = null; - this.canDropFlag = false; - this.avatar.update(); - dojo.publish("/dnd/source/over", [null]); - } - }else{ - dojo.publish("/dnd/source/over", [null]); - } - }, - startDrag: function(source, nodes, copy){ - // summary: - // called to initiate the DnD operation - // source: Object - // the source which provides items - // nodes: Array - // the list of transferred items - // copy: Boolean - // copy items, if true, move items otherwise - this.source = source; - this.nodes = nodes; - this.copy = Boolean(copy); // normalizing to true boolean - this.avatar = this.makeAvatar(); - dojo.body().appendChild(this.avatar.node); - dojo.publish("/dnd/start", [source, nodes, this.copy]); - this.events = [ - dojo.connect(dojo.doc, "onmousemove", this, "onMouseMove"), - dojo.connect(dojo.doc, "onmouseup", this, "onMouseUp"), - dojo.connect(dojo.doc, "onkeydown", this, "onKeyDown"), - dojo.connect(dojo.doc, "onkeyup", this, "onKeyUp"), - // cancel text selection and text dragging - dojo.connect(dojo.doc, "ondragstart", dojo.stopEvent), - dojo.connect(dojo.body(), "onselectstart", dojo.stopEvent) - ]; - var c = "dojoDnd" + (copy ? "Copy" : "Move"); - dojo.addClass(dojo.body(), c); - }, - canDrop: function(flag){ - // summary: - // called to notify if the current target can accept items - var canDropFlag = Boolean(this.target && flag); - if(this.canDropFlag != canDropFlag){ - this.canDropFlag = canDropFlag; - this.avatar.update(); - } - }, - stopDrag: function(){ - // summary: - // stop the DnD in progress - dojo.removeClass(dojo.body(), ["dojoDndCopy", "dojoDndMove"]); - dojo.forEach(this.events, dojo.disconnect); - this.events = []; - this.avatar.destroy(); - this.avatar = null; - this.source = this.target = null; - this.nodes = []; - }, - makeAvatar: function(){ - // summary: - // makes the avatar; it is separate to be overwritten dynamically, if needed - return new dojo.dnd.Avatar(this); - }, - updateAvatar: function(){ - // summary: - // updates the avatar; it is separate to be overwritten dynamically, if needed - this.avatar.update(); - }, - - // mouse event processors - onMouseMove: function(e){ - // summary: - // event processor for onmousemove - // e: Event - // mouse event - var a = this.avatar; - if(a){ - dojo.dnd.autoScrollNodes(e); - //dojo.dnd.autoScroll(e); - var s = a.node.style; - s.left = (e.pageX + this.OFFSET_X) + "px"; - s.top = (e.pageY + this.OFFSET_Y) + "px"; - var copy = Boolean(this.source.copyState(dojo.isCopyKey(e))); - if(this.copy != copy){ - this._setCopyStatus(copy); - } - } - }, - onMouseUp: function(e){ - // summary: - // event processor for onmouseup - // e: Event - // mouse event - if(this.avatar){ - if(this.target && this.canDropFlag){ - var copy = Boolean(this.source.copyState(dojo.isCopyKey(e))), - params = [this.source, this.nodes, copy, this.target, e]; - dojo.publish("/dnd/drop/before", params); - dojo.publish("/dnd/drop", params); - }else{ - dojo.publish("/dnd/cancel"); - } - this.stopDrag(); - } - }, - - // keyboard event processors - onKeyDown: function(e){ - // summary: - // event processor for onkeydown: - // watching for CTRL for copy/move status, watching for ESCAPE to cancel the drag - // e: Event - // keyboard event - if(this.avatar){ - switch(e.keyCode){ - case dojo.keys.CTRL: - var copy = Boolean(this.source.copyState(true)); - if(this.copy != copy){ - this._setCopyStatus(copy); - } - break; - case dojo.keys.ESCAPE: - dojo.publish("/dnd/cancel"); - this.stopDrag(); - break; - } - } - }, - onKeyUp: function(e){ - // summary: - // event processor for onkeyup, watching for CTRL for copy/move status - // e: Event - // keyboard event - if(this.avatar && e.keyCode == dojo.keys.CTRL){ - var copy = Boolean(this.source.copyState(false)); - if(this.copy != copy){ - this._setCopyStatus(copy); - } - } - }, - - // utilities - _setCopyStatus: function(copy){ - // summary: - // changes the copy status - // copy: Boolean - // the copy status - this.copy = copy; - this.source._markDndStatus(this.copy); - this.updateAvatar(); - dojo.replaceClass(dojo.body(), - "dojoDnd" + (this.copy ? "Copy" : "Move"), - "dojoDnd" + (this.copy ? "Move" : "Copy")); - } -}); - -// dojo.dnd._manager: -// The manager singleton variable. Can be overwritten if needed. -dojo.dnd._manager = null; - -Manager.manager = dojo.dnd.manager = function(){ - // summary: - // Returns the current DnD manager. Creates one if it is not created yet. - if(!dojo.dnd._manager){ - dojo.dnd._manager = new dojo.dnd.Manager(); - } - return dojo.dnd._manager; // Object -}; - -return Manager; -}); |