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author | Andrew Dolgov <[email protected]> | 2013-04-02 20:06:16 +0400 |
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committer | Andrew Dolgov <[email protected]> | 2013-04-02 20:06:16 +0400 |
commit | 870334be3f58507c05bfc72f3edbe5db10af4caf (patch) | |
tree | 441e1c41780eb75d422025cabea17724e2cc4a79 /lib/dojo/dnd/Moveable.js.uncompressed.js | |
parent | 7caa48fe6a3a37bd08f846f90e407ef31171f12c (diff) |
remove dojo uncompressed files
Diffstat (limited to 'lib/dojo/dnd/Moveable.js.uncompressed.js')
-rw-r--r-- | lib/dojo/dnd/Moveable.js.uncompressed.js | 185 |
1 files changed, 0 insertions, 185 deletions
diff --git a/lib/dojo/dnd/Moveable.js.uncompressed.js b/lib/dojo/dnd/Moveable.js.uncompressed.js deleted file mode 100644 index fc5feb7b3..000000000 --- a/lib/dojo/dnd/Moveable.js.uncompressed.js +++ /dev/null @@ -1,185 +0,0 @@ -define("dojo/dnd/Moveable", [ - "../_base/array", "../_base/declare", "../_base/event", "../_base/lang", - "../dom", "../dom-class", "../Evented", "../on", "../topic", "../touch", "./common", "./Mover", "../_base/window" -], function(array, declare, event, lang, dom, domClass, Evented, on, topic, touch, dnd, Mover, win){ - -// module: -// dojo/dnd/Moveable - - -var Moveable = declare("dojo.dnd.Moveable", [Evented], { - // summary: - // an object, which makes a node movable - - // object attributes (for markup) - handle: "", - delay: 0, - skip: false, - - constructor: function(node, params){ - // node: Node - // a node (or node's id) to be moved - // params: Moveable.__MoveableArgs? - // optional parameters - this.node = dom.byId(node); - if(!params){ params = {}; } - this.handle = params.handle ? dom.byId(params.handle) : null; - if(!this.handle){ this.handle = this.node; } - this.delay = params.delay > 0 ? params.delay : 0; - this.skip = params.skip; - this.mover = params.mover ? params.mover : Mover; - this.events = [ - on(this.handle, touch.press, lang.hitch(this, "onMouseDown")), - // cancel text selection and text dragging - on(this.handle, "dragstart", lang.hitch(this, "onSelectStart")), - on(this.handle, "selectstart", lang.hitch(this, "onSelectStart")) - ]; - }, - - // markup methods - markupFactory: function(params, node, Ctor){ - return new Ctor(node, params); - }, - - // methods - destroy: function(){ - // summary: - // stops watching for possible move, deletes all references, so the object can be garbage-collected - array.forEach(this.events, function(handle){ handle.remove(); }); - this.events = this.node = this.handle = null; - }, - - // mouse event processors - onMouseDown: function(e){ - // summary: - // event processor for onmousedown/ontouchstart, creates a Mover for the node - // e: Event - // mouse/touch event - if(this.skip && dnd.isFormElement(e)){ return; } - if(this.delay){ - this.events.push( - on(this.handle, touch.move, lang.hitch(this, "onMouseMove")), - on(this.handle, touch.release, lang.hitch(this, "onMouseUp")) - ); - this._lastX = e.pageX; - this._lastY = e.pageY; - }else{ - this.onDragDetected(e); - } - event.stop(e); - }, - onMouseMove: function(e){ - // summary: - // event processor for onmousemove/ontouchmove, used only for delayed drags - // e: Event - // mouse/touch event - if(Math.abs(e.pageX - this._lastX) > this.delay || Math.abs(e.pageY - this._lastY) > this.delay){ - this.onMouseUp(e); - this.onDragDetected(e); - } - event.stop(e); - }, - onMouseUp: function(e){ - // summary: - // event processor for onmouseup, used only for delayed drags - // e: Event - // mouse event - for(var i = 0; i < 2; ++i){ - this.events.pop().remove(); - } - event.stop(e); - }, - onSelectStart: function(e){ - // summary: - // event processor for onselectevent and ondragevent - // e: Event - // mouse event - if(!this.skip || !dnd.isFormElement(e)){ - event.stop(e); - } - }, - - // local events - onDragDetected: function(/*Event*/ e){ - // summary: - // called when the drag is detected; - // responsible for creation of the mover - new this.mover(this.node, e, this); - }, - onMoveStart: function(/*Mover*/ mover){ - // summary: - // called before every move operation - topic.publish("/dnd/move/start", mover); - domClass.add(win.body(), "dojoMove"); - domClass.add(this.node, "dojoMoveItem"); - }, - onMoveStop: function(/*Mover*/ mover){ - // summary: - // called after every move operation - topic.publish("/dnd/move/stop", mover); - domClass.remove(win.body(), "dojoMove"); - domClass.remove(this.node, "dojoMoveItem"); - }, - onFirstMove: function(/*===== mover, e =====*/){ - // summary: - // called during the very first move notification; - // can be used to initialize coordinates, can be overwritten. - // mover: Mover - // e: Event - - // default implementation does nothing - }, - onMove: function(mover, leftTop /*=====, e =====*/){ - // summary: - // called during every move notification; - // should actually move the node; can be overwritten. - // mover: Mover - // leftTop: Object - // e: Event - this.onMoving(mover, leftTop); - var s = mover.node.style; - s.left = leftTop.l + "px"; - s.top = leftTop.t + "px"; - this.onMoved(mover, leftTop); - }, - onMoving: function(/*===== mover, leftTop =====*/){ - // summary: - // called before every incremental move; can be overwritten. - // mover: Mover - // leftTop: Object - - // default implementation does nothing - }, - onMoved: function(/*===== mover, leftTop =====*/){ - // summary: - // called after every incremental move; can be overwritten. - // mover: Mover - // leftTop: Object - - // default implementation does nothing - } -}); - -/*===== -Moveable.__MoveableArgs = declare([], { - // handle: Node||String - // A node (or node's id), which is used as a mouse handle. - // If omitted, the node itself is used as a handle. - handle: null, - - // delay: Number - // delay move by this number of pixels - delay: 0, - - // skip: Boolean - // skip move of form elements - skip: false, - - // mover: Object - // a constructor of custom Mover - mover: dnd.Mover -}); -=====*/ - -return Moveable; -}); |