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+/*
+ Copyright (c) 2004-2011, The Dojo Foundation All Rights Reserved.
+ Available via Academic Free License >= 2.1 OR the modified BSD license.
+ see: http://dojotoolkit.org/license for details
+*/
+
+
+if(!dojo._hasResource["dojo.data.ObjectStore"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
+dojo._hasResource["dojo.data.ObjectStore"] = true;
+dojo.provide("dojo.data.ObjectStore");
+dojo.require("dojo.regexp");
+
+
+
+dojo.declare("dojo.data.ObjectStore", null,{
+ objectStore: null,
+ constructor: function(options){
+ // summary:
+ // A Dojo Data implementation that wraps Dojo object stores for backwards
+ // compatibility.
+ // options:
+ // The configuration information to pass into the data store.
+ // options.objectStore:
+ // The object store to use as the source provider for this data store
+ dojo.mixin(this, options);
+ },
+ labelProperty: "label",
+
+ getValue: function(/*Object*/ item, /*String*/property, /*value?*/defaultValue){
+ // summary:
+ // Gets the value of an item's 'property'
+ //
+ // item:
+ // The item to get the value from
+ // property:
+ // property to look up value for
+ // defaultValue:
+ // the default value
+
+ return typeof item.get === "function" ? item.get(property) :
+ property in item ?
+ item[property] : defaultValue;
+ },
+ getValues: function(item, property){
+ // summary:
+ // Gets the value of an item's 'property' and returns
+ // it. If this value is an array it is just returned,
+ // if not, the value is added to an array and that is returned.
+ //
+ // item: /* object */
+ // property: /* string */
+ // property to look up value for
+
+ var val = this.getValue(item,property);
+ return val instanceof Array ? val : val === undefined ? [] : [val];
+ },
+
+ getAttributes: function(item){
+ // summary:
+ // Gets the available attributes of an item's 'property' and returns
+ // it as an array.
+ //
+ // item: /* object */
+
+ var res = [];
+ for(var i in item){
+ if(item.hasOwnProperty(i) && !(i.charAt(0) == '_' && i.charAt(1) == '_')){
+ res.push(i);
+ }
+ }
+ return res;
+ },
+
+ hasAttribute: function(item,attribute){
+ // summary:
+ // Checks to see if item has attribute
+ //
+ // item: /* object */
+ // attribute: /* string */
+ return attribute in item;
+ },
+
+ containsValue: function(item, attribute, value){
+ // summary:
+ // Checks to see if 'item' has 'value' at 'attribute'
+ //
+ // item: /* object */
+ // attribute: /* string */
+ // value: /* anything */
+ return dojo.indexOf(this.getValues(item,attribute),value) > -1;
+ },
+
+
+ isItem: function(item){
+ // summary:
+ // Checks to see if the argument is an item
+ //
+ // item: /* object */
+ // attribute: /* string */
+
+ // we have no way of determining if it belongs, we just have object returned from
+ // service queries
+ return (typeof item == 'object') && item && !(item instanceof Date);
+ },
+
+ isItemLoaded: function(item){
+ // summary:
+ // Checks to see if the item is loaded.
+ //
+ // item: /* object */
+
+ return item && typeof item.load !== "function";
+ },
+
+ loadItem: function(args){
+ // summary:
+ // Loads an item and calls the callback handler. Note, that this will call the callback
+ // handler even if the item is loaded. Consequently, you can use loadItem to ensure
+ // that an item is loaded is situations when the item may or may not be loaded yet.
+ // If you access a value directly through property access, you can use this to load
+ // a lazy value as well (doesn't need to be an item).
+ //
+ // example:
+ // store.loadItem({
+ // item: item, // this item may or may not be loaded
+ // onItem: function(item){
+ // // do something with the item
+ // }
+ // });
+
+ var item;
+ if(typeof args.item.load === "function"){
+ dojo.when(args.item.load(), function(result){
+ item = result; // in synchronous mode this can allow loadItem to return the value
+ var func = result instanceof Error ? args.onError : args.onItem;
+ if(func){
+ func.call(args.scope, result);
+ }
+ });
+ }else if(args.onItem){
+ // even if it is already loaded, we will use call the callback, this makes it easier to
+ // use when it is not known if the item is loaded (you can always safely call loadItem).
+ args.onItem.call(args.scope, args.item);
+ }
+ return item;
+ },
+ close: function(request){
+ return request && request.abort && request.abort();
+ },
+ fetch: function(args){
+ // summary:
+ // See dojo.data.api.Read.fetch
+ //
+
+ args = args || {};
+ var self = this;
+ var scope = args.scope || self;
+ var query = args.query;
+ if(typeof query == "object"){ // can be null, but that is ignore by for-in
+ query = dojo.delegate(query); // don't modify the original
+ for(var i in query){
+ // find any strings and convert them to regular expressions for wildcard support
+ var required = query[i];
+ if(typeof required == "string"){
+ query[i] = RegExp("^" + dojo.regexp.escapeString(required, "*?").replace(/\*/g, '.*').replace(/\?/g, '.') + "$", args.queryOptions && args.queryOptions.ignoreCase ? "mi" : "m");
+ query[i].toString = (function(original){
+ return function(){
+ return original;
+ }
+ })(required);
+ }
+ }
+ }
+
+ var results = this.objectStore.query(query, args);
+ dojo.when(results.total, function(totalCount){
+ dojo.when(results, function(results){
+ if(args.onBegin){
+ args.onBegin.call(scope, totalCount || results.length, args);
+ }
+ if(args.onItem){
+ for(var i=0; i<results.length;i++){
+ args.onItem.call(scope, results[i], args);
+ }
+ }
+ if(args.onComplete){
+ args.onComplete.call(scope, args.onItem ? null : results, args);
+ }
+ return results;
+ }, errorHandler);
+ }, errorHandler);
+ function errorHandler(error){
+ if(args.onError){
+ args.onError.call(scope, error, args);
+ }
+ }
+ args.abort = function(){
+ // abort the request
+ if(results.cancel){
+ results.cancel();
+ }
+ };
+ args.store = this;
+ return args;
+ },
+ getFeatures: function(){
+ // summary:
+ // return the store feature set
+
+ return {
+ "dojo.data.api.Read": !!this.objectStore.get,
+ "dojo.data.api.Identity": true,
+ "dojo.data.api.Write": !!this.objectStore.put,
+ "dojo.data.api.Notification": true
+ };
+ },
+
+ getLabel: function(/* item */ item){
+ // summary:
+ // See dojo.data.api.Read.getLabel()
+ if(this.isItem(item)){
+ return this.getValue(item,this.labelProperty); //String
+ }
+ return undefined; //undefined
+ },
+
+ getLabelAttributes: function(/* item */ item){
+ // summary:
+ // See dojo.data.api.Read.getLabelAttributes()
+ return [this.labelProperty]; //array
+ },
+
+ //Identity API Support
+
+
+ getIdentity: function(item){
+ return item.getId ? item.getId() : item[this.objectStore.idProperty || "id"];
+ },
+
+ getIdentityAttributes: function(item){
+ // summary:
+ // returns the attributes which are used to make up the
+ // identity of an item. Basically returns this.objectStore.idProperty
+
+ return [this.objectStore.idProperty];
+ },
+
+ fetchItemByIdentity: function(args){
+ // summary:
+ // fetch an item by its identity, by looking in our index of what we have loaded
+ var item;
+ dojo.when(this.objectStore.get(args.identity),
+ function(result){
+ item = result;
+ args.onItem.call(args.scope, result);
+ },
+ function(error){
+ args.onError.call(args.scope, error);
+ }
+ );
+ return item;
+ },
+
+ newItem: function(data, parentInfo){
+ // summary:
+ // adds a new item to the store at the specified point.
+ // Takes two parameters, data, and options.
+ //
+ // data: /* object */
+ // The data to be added in as an item.
+ if(parentInfo){
+ // get the previous value or any empty array
+ var values = this.getValue(parentInfo.parent,parentInfo.attribute,[]);
+ // set the new value
+ values = values.concat([data]);
+ data.__parent = values;
+ this.setValue(parentInfo.parent, parentInfo.attribute, values);
+ }
+ this._dirtyObjects.push({object:data, save: true});
+ this.onNew(data);
+ return data;
+ },
+ deleteItem: function(item){
+ // summary:
+ // deletes item and any references to that item from the store.
+ //
+ // item:
+ // item to delete
+ //
+
+ // If the desire is to delete only one reference, unsetAttribute or
+ // setValue is the way to go.
+ this.changing(item, true);
+
+ this.onDelete(item);
+ },
+ setValue: function(item, attribute, value){
+ // summary:
+ // sets 'attribute' on 'item' to 'value'
+
+ var old = item[attribute];
+ this.changing(item);
+ item[attribute]=value;
+ this.onSet(item,attribute,old,value);
+ },
+ setValues: function(item, attribute, values){
+ // summary:
+ // sets 'attribute' on 'item' to 'value' value
+ // must be an array.
+
+
+ if(!dojo.isArray(values)){
+ throw new Error("setValues expects to be passed an Array object as its value");
+ }
+ this.setValue(item,attribute,values);
+ },
+
+ unsetAttribute: function(item, attribute){
+ // summary:
+ // unsets 'attribute' on 'item'
+
+ this.changing(item);
+ var old = item[attribute];
+ delete item[attribute];
+ this.onSet(item,attribute,old,undefined);
+ },
+
+ _dirtyObjects: [],
+
+ changing: function(object,_deleting){
+ // summary:
+ // adds an object to the list of dirty objects. This object
+ // contains a reference to the object itself as well as a
+ // cloned and trimmed version of old object for use with
+ // revert.
+ object.__isDirty = true;
+ //if an object is already in the list of dirty objects, don't add it again
+ //or it will overwrite the premodification data set.
+ for(var i=0; i<this._dirtyObjects.length; i++){
+ var dirty = this._dirtyObjects[i];
+ if(object==dirty.object){
+ if(_deleting){
+ // we are deleting, no object is an indicator of deletiong
+ dirty.object = false;
+ if(!this._saveNotNeeded){
+ dirty.save = true;
+ }
+ }
+ return;
+ }
+ }
+ var old = object instanceof Array ? [] : {};
+ for(i in object){
+ if(object.hasOwnProperty(i)){
+ old[i] = object[i];
+ }
+ }
+ this._dirtyObjects.push({object: !_deleting && object, old: old, save: !this._saveNotNeeded});
+ },
+
+ save: function(kwArgs){
+ // summary:
+ // Saves the dirty data using object store provider. See dojo.data.api.Write for API.
+ //
+ // kwArgs.global:
+ // This will cause the save to commit the dirty data for all
+ // ObjectStores as a single transaction.
+ //
+ // kwArgs.revertOnError
+ // This will cause the changes to be reverted if there is an
+ // error on the save. By default a revert is executed unless
+ // a value of false is provide for this parameter.
+
+ kwArgs = kwArgs || {};
+ var result, actions = [];
+ var alreadyRecorded = {};
+ var savingObjects = [];
+ var self;
+ var dirtyObjects = this._dirtyObjects;
+ var left = dirtyObjects.length;// this is how many changes are remaining to be received from the server
+ try{
+ dojo.connect(kwArgs,"onError",function(){
+ if(kwArgs.revertOnError !== false){
+ var postCommitDirtyObjects = dirtyObjects;
+ dirtyObjects = savingObjects;
+ var numDirty = 0; // make sure this does't do anything if it is called again
+ jr.revert(); // revert if there was an error
+ self._dirtyObjects = postCommitDirtyObjects;
+ }
+ else{
+ self._dirtyObjects = dirtyObject.concat(savingObjects);
+ }
+ });
+ if(this.objectStore.transaction){
+ var transaction = this.objectStore.transaction();
+ }
+ for(var i = 0; i < dirtyObjects.length; i++){
+ var dirty = dirtyObjects[i];
+ var object = dirty.object;
+ var old = dirty.old;
+ delete object.__isDirty;
+ if(object){
+ result = this.objectStore.put(object, {overwrite: !!old});
+ }
+ else{
+ result = this.objectStore.remove(this.getIdentity(old));
+ }
+ savingObjects.push(dirty);
+ dirtyObjects.splice(i--,1);
+ dojo.when(result, function(value){
+ if(!(--left)){
+ if(kwArgs.onComplete){
+ kwArgs.onComplete.call(kwArgs.scope, actions);
+ }
+ }
+ },function(value){
+
+ // on an error we want to revert, first we want to separate any changes that were made since the commit
+ left = -1; // first make sure that success isn't called
+ kwArgs.onError.call(kwArgs.scope, value);
+ });
+
+ }
+ if(transaction){
+ transaction.commit();
+ }
+ }catch(e){
+ kwArgs.onError.call(kwArgs.scope, value);
+ }
+
+
+ },
+
+ revert: function(kwArgs){
+ // summary
+ // returns any modified data to its original state prior to a save();
+ //
+ var dirtyObjects = this._dirtyObjects;
+ for(var i = dirtyObjects.length; i > 0;){
+ i--;
+ var dirty = dirtyObjects[i];
+ var object = dirty.object;
+ var old = dirty.old;
+ if(object && old){
+ // changed
+ for(var j in old){
+ if(old.hasOwnProperty(j) && object[j] !== old[j]){
+ this.onSet(object, j, object[j], old[j]);
+ object[j] = old[j];
+ }
+ }
+ for(j in object){
+ if(!old.hasOwnProperty(j)){
+ this.onSet(object, j, object[j]);
+ delete object[j];
+ }
+ }
+ }else if(!old){
+ // was an addition, remove it
+ this.onDelete(object);
+ }else{
+ // was a deletion, we will add it back
+ this.onNew(old);
+ }
+ delete (object || old).__isDirty;
+ dirtyObjects.splice(i, 1);
+ }
+
+
+ },
+ isDirty: function(item){
+ // summary
+ // returns true if the item is marked as dirty or true if there are any dirty items
+ if(!item){
+ return !!this._dirtyObjects.length;
+ }
+ return item.__isDirty;
+ },
+ //Notifcation Support
+
+ onSet: function(){},
+ onNew: function(){},
+ onDelete: function(){}
+ }
+);
+
+}