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-rw-r--r--lib/dojo/touch.js.uncompressed.js209
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diff --git a/lib/dojo/touch.js.uncompressed.js b/lib/dojo/touch.js.uncompressed.js
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--- a/lib/dojo/touch.js.uncompressed.js
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@@ -1,209 +0,0 @@
-define("dojo/touch", ["./_base/kernel", "./aspect", "./dom", "./on", "./has", "./mouse", "./ready", "./_base/window"],
-function(dojo, aspect, dom, on, has, mouse, ready, win){
-
- // module:
- // dojo/touch
-
- var hasTouch = has("touch");
-
- // TODO: get iOS version from dojo/sniff after #15827 is fixed
- var ios4 = false;
- if(has("ios")){
- var ua = navigator.userAgent;
- var v = ua.match(/OS ([\d_]+)/) ? RegExp.$1 : "1";
- var os = parseFloat(v.replace(/_/, '.').replace(/_/g, ''));
- ios4 = os < 5;
- }
-
- var touchmove, hoveredNode;
-
- if(hasTouch){
- ready(function(){
- // Keep track of currently hovered node
- hoveredNode = win.body(); // currently hovered node
-
- win.doc.addEventListener("touchstart", function(evt){
- // Precede touchstart event with touch.over event. DnD depends on this.
- // Use addEventListener(cb, true) to run cb before any touchstart handlers on node run,
- // and to ensure this code runs even if the listener on the node does event.stop().
- var oldNode = hoveredNode;
- hoveredNode = evt.target;
- on.emit(oldNode, "dojotouchout", {
- target: oldNode,
- relatedTarget: hoveredNode,
- bubbles: true
- });
- on.emit(hoveredNode, "dojotouchover", {
- target: hoveredNode,
- relatedTarget: oldNode,
- bubbles: true
- });
- }, true);
-
- // Fire synthetic touchover and touchout events on nodes since the browser won't do it natively.
- on(win.doc, "touchmove", function(evt){
- var newNode = win.doc.elementFromPoint(
- evt.pageX - (ios4 ? 0 : win.global.pageXOffset), // iOS 4 expects page coords
- evt.pageY - (ios4 ? 0 : win.global.pageYOffset)
- );
- if(newNode && hoveredNode !== newNode){
- // touch out on the old node
- on.emit(hoveredNode, "dojotouchout", {
- target: hoveredNode,
- relatedTarget: newNode,
- bubbles: true
- });
-
- // touchover on the new node
- on.emit(newNode, "dojotouchover", {
- target: newNode,
- relatedTarget: hoveredNode,
- bubbles: true
- });
-
- hoveredNode = newNode;
- }
- });
- });
-
- // Define synthetic touch.move event that unlike the native touchmove, fires for the node the finger is
- // currently dragging over rather than the node where the touch started.
- touchmove = function(node, listener){
- return on(win.doc, "touchmove", function(evt){
- if(node === win.doc || dom.isDescendant(hoveredNode, node)){
- evt.target = hoveredNode;
- listener.call(this, evt);
- }
- });
- };
- }
-
-
- function _handle(type){
- // type: String
- // press | move | release | cancel
-
- return function(node, listener){//called by on(), see dojo.on
- return on(node, type, listener);
- };
- }
-
- //device neutral events - touch.press|move|release|cancel/over/out
- var touch = {
- press: _handle(hasTouch ? "touchstart": "mousedown"),
- move: hasTouch ? touchmove :_handle("mousemove"),
- release: _handle(hasTouch ? "touchend": "mouseup"),
- cancel: hasTouch ? _handle("touchcancel") : mouse.leave,
- over: _handle(hasTouch ? "dojotouchover": "mouseover"),
- out: _handle(hasTouch ? "dojotouchout": "mouseout"),
- enter: mouse._eventHandler(hasTouch ? "dojotouchover" : "mouseover"),
- leave: mouse._eventHandler(hasTouch ? "dojotouchout" : "mouseout")
- };
- /*=====
- touch = {
- // summary:
- // This module provides unified touch event handlers by exporting
- // press, move, release and cancel which can also run well on desktop.
- // Based on http://dvcs.w3.org/hg/webevents/raw-file/tip/touchevents.html
- //
- // example:
- // Used with dojo.on
- // | define(["dojo/on", "dojo/touch"], function(on, touch){
- // | on(node, touch.press, function(e){});
- // | on(node, touch.move, function(e){});
- // | on(node, touch.release, function(e){});
- // | on(node, touch.cancel, function(e){});
- // example:
- // Used with touch.* directly
- // | touch.press(node, function(e){});
- // | touch.move(node, function(e){});
- // | touch.release(node, function(e){});
- // | touch.cancel(node, function(e){});
-
- press: function(node, listener){
- // summary:
- // Register a listener to 'touchstart'|'mousedown' for the given node
- // node: Dom
- // Target node to listen to
- // listener: Function
- // Callback function
- // returns:
- // A handle which will be used to remove the listener by handle.remove()
- },
- move: function(node, listener){
- // summary:
- // Register a listener to 'touchmove'|'mousemove' for the given node
- // node: Dom
- // Target node to listen to
- // listener: Function
- // Callback function
- // returns:
- // A handle which will be used to remove the listener by handle.remove()
- },
- release: function(node, listener){
- // summary:
- // Register a listener to 'touchend'|'mouseup' for the given node
- // node: Dom
- // Target node to listen to
- // listener: Function
- // Callback function
- // returns:
- // A handle which will be used to remove the listener by handle.remove()
- },
- cancel: function(node, listener){
- // summary:
- // Register a listener to 'touchcancel'|'mouseleave' for the given node
- // node: Dom
- // Target node to listen to
- // listener: Function
- // Callback function
- // returns:
- // A handle which will be used to remove the listener by handle.remove()
- },
- over: function(node, listener){
- // summary:
- // Register a listener to 'mouseover' or touch equivalent for the given node
- // node: Dom
- // Target node to listen to
- // listener: Function
- // Callback function
- // returns:
- // A handle which will be used to remove the listener by handle.remove()
- },
- out: function(node, listener){
- // summary:
- // Register a listener to 'mouseout' or touch equivalent for the given node
- // node: Dom
- // Target node to listen to
- // listener: Function
- // Callback function
- // returns:
- // A handle which will be used to remove the listener by handle.remove()
- },
- enter: function(node, listener){
- // summary:
- // Register a listener to mouse.enter or touch equivalent for the given node
- // node: Dom
- // Target node to listen to
- // listener: Function
- // Callback function
- // returns:
- // A handle which will be used to remove the listener by handle.remove()
- },
- leave: function(node, listener){
- // summary:
- // Register a listener to mouse.leave or touch equivalent for the given node
- // node: Dom
- // Target node to listen to
- // listener: Function
- // Callback function
- // returns:
- // A handle which will be used to remove the listener by handle.remove()
- }
- };
- =====*/
-
- 1 && (dojo.touch = touch);
-
- return touch;
-});