From 870334be3f58507c05bfc72f3edbe5db10af4caf Mon Sep 17 00:00:00 2001 From: Andrew Dolgov Date: Tue, 2 Apr 2013 20:06:16 +0400 Subject: remove dojo uncompressed files --- lib/dijit/place.js.uncompressed.js | 367 ------------------------------------- 1 file changed, 367 deletions(-) delete mode 100644 lib/dijit/place.js.uncompressed.js (limited to 'lib/dijit/place.js.uncompressed.js') diff --git a/lib/dijit/place.js.uncompressed.js b/lib/dijit/place.js.uncompressed.js deleted file mode 100644 index 7e10724df..000000000 --- a/lib/dijit/place.js.uncompressed.js +++ /dev/null @@ -1,367 +0,0 @@ -define("dijit/place", [ - "dojo/_base/array", // array.forEach array.map array.some - "dojo/dom-geometry", // domGeometry.position - "dojo/dom-style", // domStyle.getComputedStyle - "dojo/_base/kernel", // kernel.deprecated - "dojo/_base/window", // win.body - "dojo/window", // winUtils.getBox - "./main" // dijit (defining dijit.place to match API doc) -], function(array, domGeometry, domStyle, kernel, win, winUtils, dijit){ - - // module: - // dijit/place - - - function _place(/*DomNode*/ node, choices, layoutNode, aroundNodeCoords){ - // summary: - // Given a list of spots to put node, put it at the first spot where it fits, - // of if it doesn't fit anywhere then the place with the least overflow - // choices: Array - // Array of elements like: {corner: 'TL', pos: {x: 10, y: 20} } - // Above example says to put the top-left corner of the node at (10,20) - // layoutNode: Function(node, aroundNodeCorner, nodeCorner, size) - // for things like tooltip, they are displayed differently (and have different dimensions) - // based on their orientation relative to the parent. This adjusts the popup based on orientation. - // It also passes in the available size for the popup, which is useful for tooltips to - // tell them that their width is limited to a certain amount. layoutNode() may return a value expressing - // how much the popup had to be modified to fit into the available space. This is used to determine - // what the best placement is. - // aroundNodeCoords: Object - // Size of aroundNode, ex: {w: 200, h: 50} - - // get {x: 10, y: 10, w: 100, h:100} type obj representing position of - // viewport over document - var view = winUtils.getBox(node.ownerDocument); - - // This won't work if the node is inside a
, - // so reattach it to win.doc.body. (Otherwise, the positioning will be wrong - // and also it might get cutoff) - if(!node.parentNode || String(node.parentNode.tagName).toLowerCase() != "body"){ - win.body(node.ownerDocument).appendChild(node); - } - - var best = null; - array.some(choices, function(choice){ - var corner = choice.corner; - var pos = choice.pos; - var overflow = 0; - - // calculate amount of space available given specified position of node - var spaceAvailable = { - w: { - 'L': view.l + view.w - pos.x, - 'R': pos.x - view.l, - 'M': view.w - }[corner.charAt(1)], - h: { - 'T': view.t + view.h - pos.y, - 'B': pos.y - view.t, - 'M': view.h - }[corner.charAt(0)] - }; - - // Clear left/right position settings set earlier so they don't interfere with calculations, - // specifically when layoutNode() (a.k.a. Tooltip.orient()) measures natural width of Tooltip - var s = node.style; - s.left = s.right = "auto"; - - // configure node to be displayed in given position relative to button - // (need to do this in order to get an accurate size for the node, because - // a tooltip's size changes based on position, due to triangle) - if(layoutNode){ - var res = layoutNode(node, choice.aroundCorner, corner, spaceAvailable, aroundNodeCoords); - overflow = typeof res == "undefined" ? 0 : res; - } - - // get node's size - var style = node.style; - var oldDisplay = style.display; - var oldVis = style.visibility; - if(style.display == "none"){ - style.visibility = "hidden"; - style.display = ""; - } - var bb = domGeometry.position(node); - style.display = oldDisplay; - style.visibility = oldVis; - - // coordinates and size of node with specified corner placed at pos, - // and clipped by viewport - var - startXpos = { - 'L': pos.x, - 'R': pos.x - bb.w, - 'M': Math.max(view.l, Math.min(view.l + view.w, pos.x + (bb.w >> 1)) - bb.w) // M orientation is more flexible - }[corner.charAt(1)], - startYpos = { - 'T': pos.y, - 'B': pos.y - bb.h, - 'M': Math.max(view.t, Math.min(view.t + view.h, pos.y + (bb.h >> 1)) - bb.h) - }[corner.charAt(0)], - startX = Math.max(view.l, startXpos), - startY = Math.max(view.t, startYpos), - endX = Math.min(view.l + view.w, startXpos + bb.w), - endY = Math.min(view.t + view.h, startYpos + bb.h), - width = endX - startX, - height = endY - startY; - - overflow += (bb.w - width) + (bb.h - height); - - if(best == null || overflow < best.overflow){ - best = { - corner: corner, - aroundCorner: choice.aroundCorner, - x: startX, - y: startY, - w: width, - h: height, - overflow: overflow, - spaceAvailable: spaceAvailable - }; - } - - return !overflow; - }); - - // In case the best position is not the last one we checked, need to call - // layoutNode() again. - if(best.overflow && layoutNode){ - layoutNode(node, best.aroundCorner, best.corner, best.spaceAvailable, aroundNodeCoords); - } - - // And then position the node. Do this last, after the layoutNode() above - // has sized the node, due to browser quirks when the viewport is scrolled - // (specifically that a Tooltip will shrink to fit as though the window was - // scrolled to the left). - // - // In RTL mode, set style.right rather than style.left so in the common case, - // window resizes move the popup along with the aroundNode. - var l = domGeometry.isBodyLtr(node.ownerDocument), - s = node.style; - s.top = best.y + "px"; - s[l ? "left" : "right"] = (l ? best.x : view.w - best.x - best.w) + "px"; - s[l ? "right" : "left"] = "auto"; // needed for FF or else tooltip goes to far left - - return best; - } - - var place = { - // summary: - // Code to place a DOMNode relative to another DOMNode. - // Load using require(["dijit/place"], function(place){ ... }). - - at: function(node, pos, corners, padding){ - // summary: - // Positions one of the node's corners at specified position - // such that node is fully visible in viewport. - // description: - // NOTE: node is assumed to be absolutely or relatively positioned. - // node: DOMNode - // The node to position - // pos: dijit/place.__Position - // Object like {x: 10, y: 20} - // corners: String[] - // Array of Strings representing order to try corners in, like ["TR", "BL"]. - // Possible values are: - // - // - "BL" - bottom left - // - "BR" - bottom right - // - "TL" - top left - // - "TR" - top right - // padding: dijit/place.__Position? - // optional param to set padding, to put some buffer around the element you want to position. - // example: - // Try to place node's top right corner at (10,20). - // If that makes node go (partially) off screen, then try placing - // bottom left corner at (10,20). - // | place(node, {x: 10, y: 20}, ["TR", "BL"]) - var choices = array.map(corners, function(corner){ - var c = { corner: corner, pos: {x:pos.x,y:pos.y} }; - if(padding){ - c.pos.x += corner.charAt(1) == 'L' ? padding.x : -padding.x; - c.pos.y += corner.charAt(0) == 'T' ? padding.y : -padding.y; - } - return c; - }); - - return _place(node, choices); - }, - - around: function( - /*DomNode*/ node, - /*DomNode|dijit/place.__Rectangle*/ anchor, - /*String[]*/ positions, - /*Boolean*/ leftToRight, - /*Function?*/ layoutNode){ - - // summary: - // Position node adjacent or kitty-corner to anchor - // such that it's fully visible in viewport. - // description: - // Place node such that corner of node touches a corner of - // aroundNode, and that node is fully visible. - // anchor: - // Either a DOMNode or a rectangle (object with x, y, width, height). - // positions: - // Ordered list of positions to try matching up. - // - // - before: places drop down to the left of the anchor node/widget, or to the right in the case - // of RTL scripts like Hebrew and Arabic; aligns either the top of the drop down - // with the top of the anchor, or the bottom of the drop down with bottom of the anchor. - // - after: places drop down to the right of the anchor node/widget, or to the left in the case - // of RTL scripts like Hebrew and Arabic; aligns either the top of the drop down - // with the top of the anchor, or the bottom of the drop down with bottom of the anchor. - // - before-centered: centers drop down to the left of the anchor node/widget, or to the right - // in the case of RTL scripts like Hebrew and Arabic - // - after-centered: centers drop down to the right of the anchor node/widget, or to the left - // in the case of RTL scripts like Hebrew and Arabic - // - above-centered: drop down is centered above anchor node - // - above: drop down goes above anchor node, left sides aligned - // - above-alt: drop down goes above anchor node, right sides aligned - // - below-centered: drop down is centered above anchor node - // - below: drop down goes below anchor node - // - below-alt: drop down goes below anchor node, right sides aligned - // layoutNode: Function(node, aroundNodeCorner, nodeCorner) - // For things like tooltip, they are displayed differently (and have different dimensions) - // based on their orientation relative to the parent. This adjusts the popup based on orientation. - // leftToRight: - // True if widget is LTR, false if widget is RTL. Affects the behavior of "above" and "below" - // positions slightly. - // example: - // | placeAroundNode(node, aroundNode, {'BL':'TL', 'TR':'BR'}); - // This will try to position node such that node's top-left corner is at the same position - // as the bottom left corner of the aroundNode (ie, put node below - // aroundNode, with left edges aligned). If that fails it will try to put - // the bottom-right corner of node where the top right corner of aroundNode is - // (ie, put node above aroundNode, with right edges aligned) - // - - // if around is a DOMNode (or DOMNode id), convert to coordinates - var aroundNodePos = (typeof anchor == "string" || "offsetWidth" in anchor) - ? domGeometry.position(anchor, true) - : anchor; - - // Compute position and size of visible part of anchor (it may be partially hidden by ancestor nodes w/scrollbars) - if(anchor.parentNode){ - // ignore nodes between position:relative and position:absolute - var sawPosAbsolute = domStyle.getComputedStyle(anchor).position == "absolute"; - var parent = anchor.parentNode; - while(parent && parent.nodeType == 1 && parent.nodeName != "BODY"){ //ignoring the body will help performance - var parentPos = domGeometry.position(parent, true), - pcs = domStyle.getComputedStyle(parent); - if(/relative|absolute/.test(pcs.position)){ - sawPosAbsolute = false; - } - if(!sawPosAbsolute && /hidden|auto|scroll/.test(pcs.overflow)){ - var bottomYCoord = Math.min(aroundNodePos.y + aroundNodePos.h, parentPos.y + parentPos.h); - var rightXCoord = Math.min(aroundNodePos.x + aroundNodePos.w, parentPos.x + parentPos.w); - aroundNodePos.x = Math.max(aroundNodePos.x, parentPos.x); - aroundNodePos.y = Math.max(aroundNodePos.y, parentPos.y); - aroundNodePos.h = bottomYCoord - aroundNodePos.y; - aroundNodePos.w = rightXCoord - aroundNodePos.x; - } - if(pcs.position == "absolute"){ - sawPosAbsolute = true; - } - parent = parent.parentNode; - } - } - - var x = aroundNodePos.x, - y = aroundNodePos.y, - width = "w" in aroundNodePos ? aroundNodePos.w : (aroundNodePos.w = aroundNodePos.width), - height = "h" in aroundNodePos ? aroundNodePos.h : (kernel.deprecated("place.around: dijit/place.__Rectangle: { x:"+x+", y:"+y+", height:"+aroundNodePos.height+", width:"+width+" } has been deprecated. Please use { x:"+x+", y:"+y+", h:"+aroundNodePos.height+", w:"+width+" }", "", "2.0"), aroundNodePos.h = aroundNodePos.height); - - // Convert positions arguments into choices argument for _place() - var choices = []; - function push(aroundCorner, corner){ - choices.push({ - aroundCorner: aroundCorner, - corner: corner, - pos: { - x: { - 'L': x, - 'R': x + width, - 'M': x + (width >> 1) - }[aroundCorner.charAt(1)], - y: { - 'T': y, - 'B': y + height, - 'M': y + (height >> 1) - }[aroundCorner.charAt(0)] - } - }) - } - array.forEach(positions, function(pos){ - var ltr = leftToRight; - switch(pos){ - case "above-centered": - push("TM", "BM"); - break; - case "below-centered": - push("BM", "TM"); - break; - case "after-centered": - ltr = !ltr; - // fall through - case "before-centered": - push(ltr ? "ML" : "MR", ltr ? "MR" : "ML"); - break; - case "after": - ltr = !ltr; - // fall through - case "before": - push(ltr ? "TL" : "TR", ltr ? "TR" : "TL"); - push(ltr ? "BL" : "BR", ltr ? "BR" : "BL"); - break; - case "below-alt": - ltr = !ltr; - // fall through - case "below": - // first try to align left borders, next try to align right borders (or reverse for RTL mode) - push(ltr ? "BL" : "BR", ltr ? "TL" : "TR"); - push(ltr ? "BR" : "BL", ltr ? "TR" : "TL"); - break; - case "above-alt": - ltr = !ltr; - // fall through - case "above": - // first try to align left borders, next try to align right borders (or reverse for RTL mode) - push(ltr ? "TL" : "TR", ltr ? "BL" : "BR"); - push(ltr ? "TR" : "TL", ltr ? "BR" : "BL"); - break; - default: - // To assist dijit/_base/place, accept arguments of type {aroundCorner: "BL", corner: "TL"}. - // Not meant to be used directly. - push(pos.aroundCorner, pos.corner); - } - }); - - var position = _place(node, choices, layoutNode, {w: width, h: height}); - position.aroundNodePos = aroundNodePos; - - return position; - } - }; - - /*===== - place.__Position = { - // x: Integer - // horizontal coordinate in pixels, relative to document body - // y: Integer - // vertical coordinate in pixels, relative to document body - }; - place.__Rectangle = { - // x: Integer - // horizontal offset in pixels, relative to document body - // y: Integer - // vertical offset in pixels, relative to document body - // w: Integer - // width in pixels. Can also be specified as "width" for backwards-compatibility. - // h: Integer - // height in pixels. Can also be specified as "height" for backwards-compatibility. - }; - =====*/ - - return dijit.place = place; // setting dijit.place for back-compat, remove for 2.0 -}); -- cgit v1.2.3