From f0cfe83e3725f9a3928da97a6e3085e79cb25309 Mon Sep 17 00:00:00 2001 From: Andrew Dolgov Date: Mon, 18 Mar 2013 10:26:24 +0400 Subject: upgrade dojo to 1.8.3 (refs #570) --- lib/dijit/tree/dndSource.js.uncompressed.js | 564 ++++++++++++++++++++++++++++ 1 file changed, 564 insertions(+) create mode 100644 lib/dijit/tree/dndSource.js.uncompressed.js (limited to 'lib/dijit/tree/dndSource.js.uncompressed.js') diff --git a/lib/dijit/tree/dndSource.js.uncompressed.js b/lib/dijit/tree/dndSource.js.uncompressed.js new file mode 100644 index 000000000..2cd1b07ca --- /dev/null +++ b/lib/dijit/tree/dndSource.js.uncompressed.js @@ -0,0 +1,564 @@ +define("dijit/tree/dndSource", [ + "dojo/_base/array", // array.forEach array.indexOf array.map + "dojo/_base/connect", // isCopyKey + "dojo/_base/declare", // declare + "dojo/dom-class", // domClass.add + "dojo/dom-geometry", // domGeometry.position + "dojo/_base/lang", // lang.mixin lang.hitch + "dojo/on", // subscribe + "dojo/touch", + "dojo/topic", + "dojo/dnd/Manager", // DNDManager.manager + "./_dndSelector" +], function(array, connect, declare, domClass, domGeometry, lang, on, touch, topic, DNDManager, _dndSelector){ + +// module: +// dijit/tree/dndSource +// summary: +// Handles drag and drop operations (as a source or a target) for `dijit.Tree` + +/*===== +var __Item = { + // summary: + // New item to be added to the Tree, like: + // id: Anything + id: "", + // name: String + name: "" +}; +=====*/ + +var dndSource = declare("dijit.tree.dndSource", _dndSelector, { + // summary: + // Handles drag and drop operations (as a source or a target) for `dijit.Tree` + + // isSource: Boolean + // Can be used as a DnD source. + isSource: true, + + // accept: String[] + // List of accepted types (text strings) for the Tree; defaults to + // ["text"] + accept: ["text", "treeNode"], + + // copyOnly: [private] Boolean + // Copy items, if true, use a state of Ctrl key otherwise + copyOnly: false, + + // dragThreshold: Number + // The move delay in pixels before detecting a drag; 5 by default + dragThreshold: 5, + + // betweenThreshold: Integer + // Distance from upper/lower edge of node to allow drop to reorder nodes + betweenThreshold: 0, + + // Flag used by Avatar.js to signal to generate text node when dragging + generateText: true, + + constructor: function(/*dijit/Tree*/ tree, /*dijit/tree/dndSource*/ params){ + // summary: + // a constructor of the Tree DnD Source + // tags: + // private + if(!params){ params = {}; } + lang.mixin(this, params); + var type = params.accept instanceof Array ? params.accept : ["text", "treeNode"]; + this.accept = null; + if(type.length){ + this.accept = {}; + for(var i = 0; i < type.length; ++i){ + this.accept[type[i]] = 1; + } + } + + // class-specific variables + this.isDragging = false; + this.mouseDown = false; + this.targetAnchor = null; // DOMNode corresponding to the currently moused over TreeNode + this.targetBox = null; // coordinates of this.targetAnchor + this.dropPosition = ""; // whether mouse is over/after/before this.targetAnchor + this._lastX = 0; + this._lastY = 0; + + // states + this.sourceState = ""; + if(this.isSource){ + domClass.add(this.node, "dojoDndSource"); + } + this.targetState = ""; + if(this.accept){ + domClass.add(this.node, "dojoDndTarget"); + } + + // set up events + this.topics = [ + topic.subscribe("/dnd/source/over", lang.hitch(this, "onDndSourceOver")), + topic.subscribe("/dnd/start", lang.hitch(this, "onDndStart")), + topic.subscribe("/dnd/drop", lang.hitch(this, "onDndDrop")), + topic.subscribe("/dnd/cancel", lang.hitch(this, "onDndCancel")) + ]; + }, + + // methods + checkAcceptance: function(/*===== source, nodes =====*/){ + // summary: + // Checks if the target can accept nodes from this source + // source: dijit/tree/dndSource + // The source which provides items + // nodes: DOMNode[] + // Array of DOM nodes corresponding to nodes being dropped, dijitTreeRow nodes if + // source is a dijit/Tree. + // tags: + // extension + return true; // Boolean + }, + + copyState: function(keyPressed){ + // summary: + // Returns true, if we need to copy items, false to move. + // It is separated to be overwritten dynamically, if needed. + // keyPressed: Boolean + // The "copy" control key was pressed + // tags: + // protected + return this.copyOnly || keyPressed; // Boolean + }, + destroy: function(){ + // summary: + // Prepares the object to be garbage-collected. + this.inherited(arguments); + var h; + while(h = this.topics.pop()){ h.remove(); } + this.targetAnchor = null; + }, + + _onDragMouse: function(e, firstTime){ + // summary: + // Helper method for processing onmousemove/onmouseover events while drag is in progress. + // Keeps track of current drop target. + // e: Event + // The mousemove event. + // firstTime: Boolean? + // If this flag is set, this is the first mouse move event of the drag, so call m.canDrop() etc. + // even if newTarget == null because the user quickly dragged a node in the Tree to a position + // over Tree.containerNode but not over any TreeNode (#7971) + + var m = DNDManager.manager(), + oldTarget = this.targetAnchor, // the TreeNode corresponding to TreeNode mouse was previously over + newTarget = this.current, // TreeNode corresponding to TreeNode mouse is currently over + oldDropPosition = this.dropPosition; // the previous drop position (over/before/after) + + // calculate if user is indicating to drop the dragged node before, after, or over + // (i.e., to become a child of) the target node + var newDropPosition = "Over"; + if(newTarget && this.betweenThreshold > 0){ + // If mouse is over a new TreeNode, then get new TreeNode's position and size + if(!this.targetBox || oldTarget != newTarget){ + this.targetBox = domGeometry.position(newTarget.rowNode, true); + } + if((e.pageY - this.targetBox.y) <= this.betweenThreshold){ + newDropPosition = "Before"; + }else if((e.pageY - this.targetBox.y) >= (this.targetBox.h - this.betweenThreshold)){ + newDropPosition = "After"; + } + } + + if(firstTime || newTarget != oldTarget || newDropPosition != oldDropPosition){ + if(oldTarget){ + this._removeItemClass(oldTarget.rowNode, oldDropPosition); + } + if(newTarget){ + this._addItemClass(newTarget.rowNode, newDropPosition); + } + + // Check if it's ok to drop the dragged node on/before/after the target node. + if(!newTarget){ + m.canDrop(false); + }else if(newTarget == this.tree.rootNode && newDropPosition != "Over"){ + // Can't drop before or after tree's root node; the dropped node would just disappear (at least visually) + m.canDrop(false); + }else{ + // Guard against dropping onto yourself (TODO: guard against dropping onto your descendant, #7140) + var sameId = false; + if(m.source == this){ + for(var dragId in this.selection){ + var dragNode = this.selection[dragId]; + if(dragNode.item === newTarget.item){ + sameId = true; + break; + } + } + } + if(sameId){ + m.canDrop(false); + }else if(this.checkItemAcceptance(newTarget.rowNode, m.source, newDropPosition.toLowerCase()) + && !this._isParentChildDrop(m.source, newTarget.rowNode)){ + m.canDrop(true); + }else{ + m.canDrop(false); + } + } + + this.targetAnchor = newTarget; + this.dropPosition = newDropPosition; + } + }, + + onMouseMove: function(e){ + // summary: + // Called for any onmousemove/ontouchmove events over the Tree + // e: Event + // onmousemouse/ontouchmove event + // tags: + // private + if(this.isDragging && this.targetState == "Disabled"){ return; } + this.inherited(arguments); + var m = DNDManager.manager(); + if(this.isDragging){ + this._onDragMouse(e); + }else{ + if(this.mouseDown && this.isSource && + (Math.abs(e.pageX-this._lastX)>=this.dragThreshold || Math.abs(e.pageY-this._lastY)>=this.dragThreshold)){ + var nodes = this.getSelectedTreeNodes(); + if(nodes.length){ + if(nodes.length > 1){ + //filter out all selected items which has one of their ancestor selected as well + var seen = this.selection, i = 0, r = [], n, p; + nextitem: while((n = nodes[i++])){ + for(p = n.getParent(); p && p !== this.tree; p = p.getParent()){ + if(seen[p.id]){ //parent is already selected, skip this node + continue nextitem; + } + } + //this node does not have any ancestors selected, add it + r.push(n); + } + nodes = r; + } + nodes = array.map(nodes, function(n){return n.domNode}); + m.startDrag(this, nodes, this.copyState(connect.isCopyKey(e))); + this._onDragMouse(e, true); // because this may be the only mousemove event we get before the drop + } + } + } + }, + + onMouseDown: function(e){ + // summary: + // Event processor for onmousedown/ontouchstart + // e: Event + // onmousedown/ontouchend event + // tags: + // private + this.mouseDown = true; + this.mouseButton = e.button; + this._lastX = e.pageX; + this._lastY = e.pageY; + this.inherited(arguments); + }, + + onMouseUp: function(e){ + // summary: + // Event processor for onmouseup/ontouchend + // e: Event + // onmouseup/ontouchend event + // tags: + // private + if(this.mouseDown){ + this.mouseDown = false; + this.inherited(arguments); + } + }, + + onMouseOut: function(){ + // summary: + // Event processor for when mouse is moved away from a TreeNode + // tags: + // private + this.inherited(arguments); + this._unmarkTargetAnchor(); + }, + + checkItemAcceptance: function(/*===== target, source, position =====*/){ + // summary: + // Stub function to be overridden if one wants to check for the ability to drop at the node/item level + // description: + // In the base case, this is called to check if target can become a child of source. + // When betweenThreshold is set, position="before" or "after" means that we + // are asking if the source node can be dropped before/after the target node. + // target: DOMNode + // The dijitTreeRoot DOM node inside of the TreeNode that we are dropping on to + // Use dijit.getEnclosingWidget(target) to get the TreeNode. + // source: dijit/tree/dndSource + // The (set of) nodes we are dropping + // position: String + // "over", "before", or "after" + // tags: + // extension + return true; + }, + + // topic event processors + onDndSourceOver: function(source){ + // summary: + // Topic event processor for /dnd/source/over, called when detected a current source. + // source: Object + // The dijit/tree/dndSource / dojo/dnd/Source which has the mouse over it + // tags: + // private + if(this != source){ + this.mouseDown = false; + this._unmarkTargetAnchor(); + }else if(this.isDragging){ + var m = DNDManager.manager(); + m.canDrop(false); + } + }, + onDndStart: function(source, nodes, copy){ + // summary: + // Topic event processor for /dnd/start, called to initiate the DnD operation + // source: Object + // The dijit/tree/dndSource / dojo/dnd/Source which is providing the items + // nodes: DomNode[] + // The list of transferred items, dndTreeNode nodes if dragging from a Tree + // copy: Boolean + // Copy items, if true, move items otherwise + // tags: + // private + + if(this.isSource){ + this._changeState("Source", this == source ? (copy ? "Copied" : "Moved") : ""); + } + var accepted = this.checkAcceptance(source, nodes); + + this._changeState("Target", accepted ? "" : "Disabled"); + + if(this == source){ + DNDManager.manager().overSource(this); + } + + this.isDragging = true; + }, + + itemCreator: function(nodes /*===== , target, source =====*/){ + // summary: + // Returns objects passed to `Tree.model.newItem()` based on DnD nodes + // dropped onto the tree. Developer must override this method to enable + // dropping from external sources onto this Tree, unless the Tree.model's items + // happen to look like {id: 123, name: "Apple" } with no other attributes. + // description: + // For each node in nodes[], which came from source, create a hash of name/value + // pairs to be passed to Tree.model.newItem(). Returns array of those hashes. + // nodes: DomNode[] + // target: DomNode + // source: dojo/dnd/Source + // returns: __Item[] + // Array of name/value hashes for each new item to be added to the Tree + // tags: + // extension + + // TODO: for 2.0 refactor so itemCreator() is called once per drag node, and + // make signature itemCreator(sourceItem, node, target) (or similar). + + return array.map(nodes, function(node){ + return { + "id": node.id, + "name": node.textContent || node.innerText || "" + }; + }); // Object[] + }, + + onDndDrop: function(source, nodes, copy){ + // summary: + // Topic event processor for /dnd/drop, called to finish the DnD operation. + // description: + // Updates data store items according to where node was dragged from and dropped + // to. The tree will then respond to those data store updates and redraw itself. + // source: Object + // The dijit/tree/dndSource / dojo/dnd/Source which is providing the items + // nodes: DomNode[] + // The list of transferred items, dndTreeNode nodes if dragging from a Tree + // copy: Boolean + // Copy items, if true, move items otherwise + // tags: + // protected + if(this.containerState == "Over"){ + var tree = this.tree, + model = tree.model, + target = this.targetAnchor; + + this.isDragging = false; + + // Compute the new parent item + var newParentItem; + var insertIndex; + var before; // drop source before (aka previous sibling) of target + newParentItem = (target && target.item) || tree.item; + if(this.dropPosition == "Before" || this.dropPosition == "After"){ + // TODO: if there is no parent item then disallow the drop. + // Actually this should be checked during onMouseMove too, to make the drag icon red. + newParentItem = (target.getParent() && target.getParent().item) || tree.item; + // Compute the insert index for reordering + insertIndex = target.getIndexInParent(); + if(this.dropPosition == "After"){ + insertIndex = target.getIndexInParent() + 1; + before = target.getNextSibling() && target.getNextSibling().item; + }else{ + before = target.item; + } + }else{ + newParentItem = (target && target.item) || tree.item; + } + + // If necessary, use this variable to hold array of hashes to pass to model.newItem() + // (one entry in the array for each dragged node). + var newItemsParams; + + array.forEach(nodes, function(node, idx){ + // dojo/dnd/Item representing the thing being dropped. + // Don't confuse the use of item here (meaning a DnD item) with the + // uses below where item means dojo.data item. + var sourceItem = source.getItem(node.id); + + // Information that's available if the source is another Tree + // (possibly but not necessarily this tree, possibly but not + // necessarily the same model as this Tree) + if(array.indexOf(sourceItem.type, "treeNode") != -1){ + var childTreeNode = sourceItem.data, + childItem = childTreeNode.item, + oldParentItem = childTreeNode.getParent().item; + } + + if(source == this){ + // This is a node from my own tree, and we are moving it, not copying. + // Remove item from old parent's children attribute. + // TODO: dijit/tree/dndSelector should implement deleteSelectedNodes() + // and this code should go there. + + if(typeof insertIndex == "number"){ + if(newParentItem == oldParentItem && childTreeNode.getIndexInParent() < insertIndex){ + insertIndex -= 1; + } + } + model.pasteItem(childItem, oldParentItem, newParentItem, copy, insertIndex, before); + }else if(model.isItem(childItem)){ + // Item from same model + // (maybe we should only do this branch if the source is a tree?) + model.pasteItem(childItem, oldParentItem, newParentItem, copy, insertIndex, before); + }else{ + // Get the hash to pass to model.newItem(). A single call to + // itemCreator() returns an array of hashes, one for each drag source node. + if(!newItemsParams){ + newItemsParams = this.itemCreator(nodes, target.rowNode, source); + } + + // Create new item in the tree, based on the drag source. + model.newItem(newItemsParams[idx], newParentItem, insertIndex, before); + } + }, this); + + // Expand the target node (if it's currently collapsed) so the user can see + // where their node was dropped. In particular since that node is still selected. + this.tree._expandNode(target); + } + this.onDndCancel(); + }, + + onDndCancel: function(){ + // summary: + // Topic event processor for /dnd/cancel, called to cancel the DnD operation + // tags: + // private + this._unmarkTargetAnchor(); + this.isDragging = false; + this.mouseDown = false; + delete this.mouseButton; + this._changeState("Source", ""); + this._changeState("Target", ""); + }, + + // When focus moves in/out of the entire Tree + onOverEvent: function(){ + // summary: + // This method is called when mouse is moved over our container (like onmouseenter) + // tags: + // private + this.inherited(arguments); + DNDManager.manager().overSource(this); + }, + onOutEvent: function(){ + // summary: + // This method is called when mouse is moved out of our container (like onmouseleave) + // tags: + // private + this._unmarkTargetAnchor(); + var m = DNDManager.manager(); + if(this.isDragging){ + m.canDrop(false); + } + m.outSource(this); + + this.inherited(arguments); + }, + + _isParentChildDrop: function(source, targetRow){ + // summary: + // Checks whether the dragged items are parent rows in the tree which are being + // dragged into their own children. + // + // source: + // The DragSource object. + // + // targetRow: + // The tree row onto which the dragged nodes are being dropped. + // + // tags: + // private + + // If the dragged object is not coming from the tree this widget belongs to, + // it cannot be invalid. + if(!source.tree || source.tree != this.tree){ + return false; + } + + + var root = source.tree.domNode; + var ids = source.selection; + + var node = targetRow.parentNode; + + // Iterate up the DOM hierarchy from the target drop row, + // checking of any of the dragged nodes have the same ID. + while(node != root && !ids[node.id]){ + node = node.parentNode; + } + + return node.id && ids[node.id]; + }, + + _unmarkTargetAnchor: function(){ + // summary: + // Removes hover class of the current target anchor + // tags: + // private + if(!this.targetAnchor){ return; } + this._removeItemClass(this.targetAnchor.rowNode, this.dropPosition); + this.targetAnchor = null; + this.targetBox = null; + this.dropPosition = null; + }, + + _markDndStatus: function(copy){ + // summary: + // Changes source's state based on "copy" status + this._changeState("Source", copy ? "Copied" : "Moved"); + } +}); + +/*===== +dndSource.__Item = __Item; +=====*/ + +return dndSource; +}); -- cgit v1.2.3