From 870334be3f58507c05bfc72f3edbe5db10af4caf Mon Sep 17 00:00:00 2001 From: Andrew Dolgov Date: Tue, 2 Apr 2013 20:06:16 +0400 Subject: remove dojo uncompressed files --- lib/dijit/tree/dndSource.js.uncompressed.js | 564 ---------------------------- 1 file changed, 564 deletions(-) delete mode 100644 lib/dijit/tree/dndSource.js.uncompressed.js (limited to 'lib/dijit/tree/dndSource.js.uncompressed.js') diff --git a/lib/dijit/tree/dndSource.js.uncompressed.js b/lib/dijit/tree/dndSource.js.uncompressed.js deleted file mode 100644 index 2cd1b07ca..000000000 --- a/lib/dijit/tree/dndSource.js.uncompressed.js +++ /dev/null @@ -1,564 +0,0 @@ -define("dijit/tree/dndSource", [ - "dojo/_base/array", // array.forEach array.indexOf array.map - "dojo/_base/connect", // isCopyKey - "dojo/_base/declare", // declare - "dojo/dom-class", // domClass.add - "dojo/dom-geometry", // domGeometry.position - "dojo/_base/lang", // lang.mixin lang.hitch - "dojo/on", // subscribe - "dojo/touch", - "dojo/topic", - "dojo/dnd/Manager", // DNDManager.manager - "./_dndSelector" -], function(array, connect, declare, domClass, domGeometry, lang, on, touch, topic, DNDManager, _dndSelector){ - -// module: -// dijit/tree/dndSource -// summary: -// Handles drag and drop operations (as a source or a target) for `dijit.Tree` - -/*===== -var __Item = { - // summary: - // New item to be added to the Tree, like: - // id: Anything - id: "", - // name: String - name: "" -}; -=====*/ - -var dndSource = declare("dijit.tree.dndSource", _dndSelector, { - // summary: - // Handles drag and drop operations (as a source or a target) for `dijit.Tree` - - // isSource: Boolean - // Can be used as a DnD source. - isSource: true, - - // accept: String[] - // List of accepted types (text strings) for the Tree; defaults to - // ["text"] - accept: ["text", "treeNode"], - - // copyOnly: [private] Boolean - // Copy items, if true, use a state of Ctrl key otherwise - copyOnly: false, - - // dragThreshold: Number - // The move delay in pixels before detecting a drag; 5 by default - dragThreshold: 5, - - // betweenThreshold: Integer - // Distance from upper/lower edge of node to allow drop to reorder nodes - betweenThreshold: 0, - - // Flag used by Avatar.js to signal to generate text node when dragging - generateText: true, - - constructor: function(/*dijit/Tree*/ tree, /*dijit/tree/dndSource*/ params){ - // summary: - // a constructor of the Tree DnD Source - // tags: - // private - if(!params){ params = {}; } - lang.mixin(this, params); - var type = params.accept instanceof Array ? params.accept : ["text", "treeNode"]; - this.accept = null; - if(type.length){ - this.accept = {}; - for(var i = 0; i < type.length; ++i){ - this.accept[type[i]] = 1; - } - } - - // class-specific variables - this.isDragging = false; - this.mouseDown = false; - this.targetAnchor = null; // DOMNode corresponding to the currently moused over TreeNode - this.targetBox = null; // coordinates of this.targetAnchor - this.dropPosition = ""; // whether mouse is over/after/before this.targetAnchor - this._lastX = 0; - this._lastY = 0; - - // states - this.sourceState = ""; - if(this.isSource){ - domClass.add(this.node, "dojoDndSource"); - } - this.targetState = ""; - if(this.accept){ - domClass.add(this.node, "dojoDndTarget"); - } - - // set up events - this.topics = [ - topic.subscribe("/dnd/source/over", lang.hitch(this, "onDndSourceOver")), - topic.subscribe("/dnd/start", lang.hitch(this, "onDndStart")), - topic.subscribe("/dnd/drop", lang.hitch(this, "onDndDrop")), - topic.subscribe("/dnd/cancel", lang.hitch(this, "onDndCancel")) - ]; - }, - - // methods - checkAcceptance: function(/*===== source, nodes =====*/){ - // summary: - // Checks if the target can accept nodes from this source - // source: dijit/tree/dndSource - // The source which provides items - // nodes: DOMNode[] - // Array of DOM nodes corresponding to nodes being dropped, dijitTreeRow nodes if - // source is a dijit/Tree. - // tags: - // extension - return true; // Boolean - }, - - copyState: function(keyPressed){ - // summary: - // Returns true, if we need to copy items, false to move. - // It is separated to be overwritten dynamically, if needed. - // keyPressed: Boolean - // The "copy" control key was pressed - // tags: - // protected - return this.copyOnly || keyPressed; // Boolean - }, - destroy: function(){ - // summary: - // Prepares the object to be garbage-collected. - this.inherited(arguments); - var h; - while(h = this.topics.pop()){ h.remove(); } - this.targetAnchor = null; - }, - - _onDragMouse: function(e, firstTime){ - // summary: - // Helper method for processing onmousemove/onmouseover events while drag is in progress. - // Keeps track of current drop target. - // e: Event - // The mousemove event. - // firstTime: Boolean? - // If this flag is set, this is the first mouse move event of the drag, so call m.canDrop() etc. - // even if newTarget == null because the user quickly dragged a node in the Tree to a position - // over Tree.containerNode but not over any TreeNode (#7971) - - var m = DNDManager.manager(), - oldTarget = this.targetAnchor, // the TreeNode corresponding to TreeNode mouse was previously over - newTarget = this.current, // TreeNode corresponding to TreeNode mouse is currently over - oldDropPosition = this.dropPosition; // the previous drop position (over/before/after) - - // calculate if user is indicating to drop the dragged node before, after, or over - // (i.e., to become a child of) the target node - var newDropPosition = "Over"; - if(newTarget && this.betweenThreshold > 0){ - // If mouse is over a new TreeNode, then get new TreeNode's position and size - if(!this.targetBox || oldTarget != newTarget){ - this.targetBox = domGeometry.position(newTarget.rowNode, true); - } - if((e.pageY - this.targetBox.y) <= this.betweenThreshold){ - newDropPosition = "Before"; - }else if((e.pageY - this.targetBox.y) >= (this.targetBox.h - this.betweenThreshold)){ - newDropPosition = "After"; - } - } - - if(firstTime || newTarget != oldTarget || newDropPosition != oldDropPosition){ - if(oldTarget){ - this._removeItemClass(oldTarget.rowNode, oldDropPosition); - } - if(newTarget){ - this._addItemClass(newTarget.rowNode, newDropPosition); - } - - // Check if it's ok to drop the dragged node on/before/after the target node. - if(!newTarget){ - m.canDrop(false); - }else if(newTarget == this.tree.rootNode && newDropPosition != "Over"){ - // Can't drop before or after tree's root node; the dropped node would just disappear (at least visually) - m.canDrop(false); - }else{ - // Guard against dropping onto yourself (TODO: guard against dropping onto your descendant, #7140) - var sameId = false; - if(m.source == this){ - for(var dragId in this.selection){ - var dragNode = this.selection[dragId]; - if(dragNode.item === newTarget.item){ - sameId = true; - break; - } - } - } - if(sameId){ - m.canDrop(false); - }else if(this.checkItemAcceptance(newTarget.rowNode, m.source, newDropPosition.toLowerCase()) - && !this._isParentChildDrop(m.source, newTarget.rowNode)){ - m.canDrop(true); - }else{ - m.canDrop(false); - } - } - - this.targetAnchor = newTarget; - this.dropPosition = newDropPosition; - } - }, - - onMouseMove: function(e){ - // summary: - // Called for any onmousemove/ontouchmove events over the Tree - // e: Event - // onmousemouse/ontouchmove event - // tags: - // private - if(this.isDragging && this.targetState == "Disabled"){ return; } - this.inherited(arguments); - var m = DNDManager.manager(); - if(this.isDragging){ - this._onDragMouse(e); - }else{ - if(this.mouseDown && this.isSource && - (Math.abs(e.pageX-this._lastX)>=this.dragThreshold || Math.abs(e.pageY-this._lastY)>=this.dragThreshold)){ - var nodes = this.getSelectedTreeNodes(); - if(nodes.length){ - if(nodes.length > 1){ - //filter out all selected items which has one of their ancestor selected as well - var seen = this.selection, i = 0, r = [], n, p; - nextitem: while((n = nodes[i++])){ - for(p = n.getParent(); p && p !== this.tree; p = p.getParent()){ - if(seen[p.id]){ //parent is already selected, skip this node - continue nextitem; - } - } - //this node does not have any ancestors selected, add it - r.push(n); - } - nodes = r; - } - nodes = array.map(nodes, function(n){return n.domNode}); - m.startDrag(this, nodes, this.copyState(connect.isCopyKey(e))); - this._onDragMouse(e, true); // because this may be the only mousemove event we get before the drop - } - } - } - }, - - onMouseDown: function(e){ - // summary: - // Event processor for onmousedown/ontouchstart - // e: Event - // onmousedown/ontouchend event - // tags: - // private - this.mouseDown = true; - this.mouseButton = e.button; - this._lastX = e.pageX; - this._lastY = e.pageY; - this.inherited(arguments); - }, - - onMouseUp: function(e){ - // summary: - // Event processor for onmouseup/ontouchend - // e: Event - // onmouseup/ontouchend event - // tags: - // private - if(this.mouseDown){ - this.mouseDown = false; - this.inherited(arguments); - } - }, - - onMouseOut: function(){ - // summary: - // Event processor for when mouse is moved away from a TreeNode - // tags: - // private - this.inherited(arguments); - this._unmarkTargetAnchor(); - }, - - checkItemAcceptance: function(/*===== target, source, position =====*/){ - // summary: - // Stub function to be overridden if one wants to check for the ability to drop at the node/item level - // description: - // In the base case, this is called to check if target can become a child of source. - // When betweenThreshold is set, position="before" or "after" means that we - // are asking if the source node can be dropped before/after the target node. - // target: DOMNode - // The dijitTreeRoot DOM node inside of the TreeNode that we are dropping on to - // Use dijit.getEnclosingWidget(target) to get the TreeNode. - // source: dijit/tree/dndSource - // The (set of) nodes we are dropping - // position: String - // "over", "before", or "after" - // tags: - // extension - return true; - }, - - // topic event processors - onDndSourceOver: function(source){ - // summary: - // Topic event processor for /dnd/source/over, called when detected a current source. - // source: Object - // The dijit/tree/dndSource / dojo/dnd/Source which has the mouse over it - // tags: - // private - if(this != source){ - this.mouseDown = false; - this._unmarkTargetAnchor(); - }else if(this.isDragging){ - var m = DNDManager.manager(); - m.canDrop(false); - } - }, - onDndStart: function(source, nodes, copy){ - // summary: - // Topic event processor for /dnd/start, called to initiate the DnD operation - // source: Object - // The dijit/tree/dndSource / dojo/dnd/Source which is providing the items - // nodes: DomNode[] - // The list of transferred items, dndTreeNode nodes if dragging from a Tree - // copy: Boolean - // Copy items, if true, move items otherwise - // tags: - // private - - if(this.isSource){ - this._changeState("Source", this == source ? (copy ? "Copied" : "Moved") : ""); - } - var accepted = this.checkAcceptance(source, nodes); - - this._changeState("Target", accepted ? "" : "Disabled"); - - if(this == source){ - DNDManager.manager().overSource(this); - } - - this.isDragging = true; - }, - - itemCreator: function(nodes /*===== , target, source =====*/){ - // summary: - // Returns objects passed to `Tree.model.newItem()` based on DnD nodes - // dropped onto the tree. Developer must override this method to enable - // dropping from external sources onto this Tree, unless the Tree.model's items - // happen to look like {id: 123, name: "Apple" } with no other attributes. - // description: - // For each node in nodes[], which came from source, create a hash of name/value - // pairs to be passed to Tree.model.newItem(). Returns array of those hashes. - // nodes: DomNode[] - // target: DomNode - // source: dojo/dnd/Source - // returns: __Item[] - // Array of name/value hashes for each new item to be added to the Tree - // tags: - // extension - - // TODO: for 2.0 refactor so itemCreator() is called once per drag node, and - // make signature itemCreator(sourceItem, node, target) (or similar). - - return array.map(nodes, function(node){ - return { - "id": node.id, - "name": node.textContent || node.innerText || "" - }; - }); // Object[] - }, - - onDndDrop: function(source, nodes, copy){ - // summary: - // Topic event processor for /dnd/drop, called to finish the DnD operation. - // description: - // Updates data store items according to where node was dragged from and dropped - // to. The tree will then respond to those data store updates and redraw itself. - // source: Object - // The dijit/tree/dndSource / dojo/dnd/Source which is providing the items - // nodes: DomNode[] - // The list of transferred items, dndTreeNode nodes if dragging from a Tree - // copy: Boolean - // Copy items, if true, move items otherwise - // tags: - // protected - if(this.containerState == "Over"){ - var tree = this.tree, - model = tree.model, - target = this.targetAnchor; - - this.isDragging = false; - - // Compute the new parent item - var newParentItem; - var insertIndex; - var before; // drop source before (aka previous sibling) of target - newParentItem = (target && target.item) || tree.item; - if(this.dropPosition == "Before" || this.dropPosition == "After"){ - // TODO: if there is no parent item then disallow the drop. - // Actually this should be checked during onMouseMove too, to make the drag icon red. - newParentItem = (target.getParent() && target.getParent().item) || tree.item; - // Compute the insert index for reordering - insertIndex = target.getIndexInParent(); - if(this.dropPosition == "After"){ - insertIndex = target.getIndexInParent() + 1; - before = target.getNextSibling() && target.getNextSibling().item; - }else{ - before = target.item; - } - }else{ - newParentItem = (target && target.item) || tree.item; - } - - // If necessary, use this variable to hold array of hashes to pass to model.newItem() - // (one entry in the array for each dragged node). - var newItemsParams; - - array.forEach(nodes, function(node, idx){ - // dojo/dnd/Item representing the thing being dropped. - // Don't confuse the use of item here (meaning a DnD item) with the - // uses below where item means dojo.data item. - var sourceItem = source.getItem(node.id); - - // Information that's available if the source is another Tree - // (possibly but not necessarily this tree, possibly but not - // necessarily the same model as this Tree) - if(array.indexOf(sourceItem.type, "treeNode") != -1){ - var childTreeNode = sourceItem.data, - childItem = childTreeNode.item, - oldParentItem = childTreeNode.getParent().item; - } - - if(source == this){ - // This is a node from my own tree, and we are moving it, not copying. - // Remove item from old parent's children attribute. - // TODO: dijit/tree/dndSelector should implement deleteSelectedNodes() - // and this code should go there. - - if(typeof insertIndex == "number"){ - if(newParentItem == oldParentItem && childTreeNode.getIndexInParent() < insertIndex){ - insertIndex -= 1; - } - } - model.pasteItem(childItem, oldParentItem, newParentItem, copy, insertIndex, before); - }else if(model.isItem(childItem)){ - // Item from same model - // (maybe we should only do this branch if the source is a tree?) - model.pasteItem(childItem, oldParentItem, newParentItem, copy, insertIndex, before); - }else{ - // Get the hash to pass to model.newItem(). A single call to - // itemCreator() returns an array of hashes, one for each drag source node. - if(!newItemsParams){ - newItemsParams = this.itemCreator(nodes, target.rowNode, source); - } - - // Create new item in the tree, based on the drag source. - model.newItem(newItemsParams[idx], newParentItem, insertIndex, before); - } - }, this); - - // Expand the target node (if it's currently collapsed) so the user can see - // where their node was dropped. In particular since that node is still selected. - this.tree._expandNode(target); - } - this.onDndCancel(); - }, - - onDndCancel: function(){ - // summary: - // Topic event processor for /dnd/cancel, called to cancel the DnD operation - // tags: - // private - this._unmarkTargetAnchor(); - this.isDragging = false; - this.mouseDown = false; - delete this.mouseButton; - this._changeState("Source", ""); - this._changeState("Target", ""); - }, - - // When focus moves in/out of the entire Tree - onOverEvent: function(){ - // summary: - // This method is called when mouse is moved over our container (like onmouseenter) - // tags: - // private - this.inherited(arguments); - DNDManager.manager().overSource(this); - }, - onOutEvent: function(){ - // summary: - // This method is called when mouse is moved out of our container (like onmouseleave) - // tags: - // private - this._unmarkTargetAnchor(); - var m = DNDManager.manager(); - if(this.isDragging){ - m.canDrop(false); - } - m.outSource(this); - - this.inherited(arguments); - }, - - _isParentChildDrop: function(source, targetRow){ - // summary: - // Checks whether the dragged items are parent rows in the tree which are being - // dragged into their own children. - // - // source: - // The DragSource object. - // - // targetRow: - // The tree row onto which the dragged nodes are being dropped. - // - // tags: - // private - - // If the dragged object is not coming from the tree this widget belongs to, - // it cannot be invalid. - if(!source.tree || source.tree != this.tree){ - return false; - } - - - var root = source.tree.domNode; - var ids = source.selection; - - var node = targetRow.parentNode; - - // Iterate up the DOM hierarchy from the target drop row, - // checking of any of the dragged nodes have the same ID. - while(node != root && !ids[node.id]){ - node = node.parentNode; - } - - return node.id && ids[node.id]; - }, - - _unmarkTargetAnchor: function(){ - // summary: - // Removes hover class of the current target anchor - // tags: - // private - if(!this.targetAnchor){ return; } - this._removeItemClass(this.targetAnchor.rowNode, this.dropPosition); - this.targetAnchor = null; - this.targetBox = null; - this.dropPosition = null; - }, - - _markDndStatus: function(copy){ - // summary: - // Changes source's state based on "copy" status - this._changeState("Source", copy ? "Copied" : "Moved"); - } -}); - -/*===== -dndSource.__Item = __Item; -=====*/ - -return dndSource; -}); -- cgit v1.2.3