/* Copyright (c) 2004-2010, The Dojo Foundation All Rights Reserved. Available via Academic Free License >= 2.1 OR the modified BSD license. see: http://dojotoolkit.org/license for details */ if(!dojo._hasResource["dojo._base.connect"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code. dojo._hasResource["dojo._base.connect"] = true; dojo.provide("dojo._base.connect"); dojo.require("dojo._base.lang"); // this file courtesy of the TurboAjax Group, licensed under a Dojo CLA // low-level delegation machinery dojo._listener = { // create a dispatcher function getDispatcher: function(){ // following comments pulled out-of-line to prevent cloning them // in the returned function. // - indices (i) that are really in the array of listeners (ls) will // not be in Array.prototype. This is the 'sparse array' trick // that keeps us safe from libs that take liberties with built-in // objects // - listener is invoked with current scope (this) return function(){ var ap=Array.prototype, c=arguments.callee, ls=c._listeners, t=c.target; // return value comes from original target function var r = t && t.apply(this, arguments); // make local copy of listener array so it is immutable during processing var i, lls; lls = [].concat(ls); // invoke listeners after target function for(i in lls){ if(!(i in ap)){ lls[i].apply(this, arguments); } } // return value comes from original target function return r; }; }, // add a listener to an object add: function(/*Object*/ source, /*String*/ method, /*Function*/ listener){ // Whenever 'method' is invoked, 'listener' will have the same scope. // Trying to supporting a context object for the listener led to // complexity. // Non trivial to provide 'once' functionality here // because listener could be the result of a dojo.hitch call, // in which case two references to the same hitch target would not // be equivalent. source = source || dojo.global; // The source method is either null, a dispatcher, or some other function var f = source[method]; // Ensure a dispatcher if(!f || !f._listeners){ var d = dojo._listener.getDispatcher(); // original target function is special d.target = f; // dispatcher holds a list of listeners d._listeners = []; // redirect source to dispatcher f = source[method] = d; } // The contract is that a handle is returned that can // identify this listener for disconnect. // // The type of the handle is private. Here is it implemented as Integer. // DOM event code has this same contract but handle is Function // in non-IE browsers. // // We could have separate lists of before and after listeners. return f._listeners.push(listener); /*Handle*/ }, // remove a listener from an object remove: function(/*Object*/ source, /*String*/ method, /*Handle*/ handle){ var f = (source || dojo.global)[method]; // remember that handle is the index+1 (0 is not a valid handle) if(f && f._listeners && handle--){ delete f._listeners[handle]; } } }; // Multiple delegation for arbitrary methods. // This unit knows nothing about DOM, but we include DOM aware documentation // and dontFix argument here to help the autodocs. Actual DOM aware code is in // event.js. dojo.connect = function(/*Object|null*/ obj, /*String*/ event, /*Object|null*/ context, /*String|Function*/ method, /*Boolean?*/ dontFix){ // summary: // `dojo.connect` is the core event handling and delegation method in // Dojo. It allows one function to "listen in" on the execution of // any other, triggering the second whenever the first is called. Many // listeners may be attached to a function, and source functions may // be either regular function calls or DOM events. // // description: // Connects listeners to actions, so that after event fires, a // listener is called with the same arguments passed to the original // function. // // Since `dojo.connect` allows the source of events to be either a // "regular" JavaScript function or a DOM event, it provides a uniform // interface for listening to all the types of events that an // application is likely to deal with though a single, unified // interface. DOM programmers may want to think of it as // "addEventListener for everything and anything". // // When setting up a connection, the `event` parameter must be a // string that is the name of the method/event to be listened for. If // `obj` is null, `dojo.global` is assumed, meaning that connections // to global methods are supported but also that you may inadvertently // connect to a global by passing an incorrect object name or invalid // reference. // // `dojo.connect` generally is forgiving. If you pass the name of a // function or method that does not yet exist on `obj`, connect will // not fail, but will instead set up a stub method. Similarly, null // arguments may simply be omitted such that fewer than 4 arguments // may be required to set up a connection See the examples for details. // // The return value is a handle that is needed to // remove this connection with `dojo.disconnect`. // // obj: // The source object for the event function. // Defaults to `dojo.global` if null. // If obj is a DOM node, the connection is delegated // to the DOM event manager (unless dontFix is true). // // event: // String name of the event function in obj. // I.e. identifies a property `obj[event]`. // // context: // The object that method will receive as "this". // // If context is null and method is a function, then method // inherits the context of event. // // If method is a string then context must be the source // object object for method (context[method]). If context is null, // dojo.global is used. // // method: // A function reference, or name of a function in context. // The function identified by method fires after event does. // method receives the same arguments as the event. // See context argument comments for information on method's scope. // // dontFix: // If obj is a DOM node, set dontFix to true to prevent delegation // of this connection to the DOM event manager. // // example: // When obj.onchange(), do ui.update(): // | dojo.connect(obj, "onchange", ui, "update"); // | dojo.connect(obj, "onchange", ui, ui.update); // same // // example: // Using return value for disconnect: // | var link = dojo.connect(obj, "onchange", ui, "update"); // | ... // | dojo.disconnect(link); // // example: // When onglobalevent executes, watcher.handler is invoked: // | dojo.connect(null, "onglobalevent", watcher, "handler"); // // example: // When ob.onCustomEvent executes, customEventHandler is invoked: // | dojo.connect(ob, "onCustomEvent", null, "customEventHandler"); // | dojo.connect(ob, "onCustomEvent", "customEventHandler"); // same // // example: // When ob.onCustomEvent executes, customEventHandler is invoked // with the same scope (this): // | dojo.connect(ob, "onCustomEvent", null, customEventHandler); // | dojo.connect(ob, "onCustomEvent", customEventHandler); // same // // example: // When globalEvent executes, globalHandler is invoked // with the same scope (this): // | dojo.connect(null, "globalEvent", null, globalHandler); // | dojo.connect("globalEvent", globalHandler); // same // normalize arguments var a=arguments, args=[], i=0; // if a[0] is a String, obj was omitted args.push(dojo.isString(a[0]) ? null : a[i++], a[i++]); // if the arg-after-next is a String or Function, context was NOT omitted var a1 = a[i+1]; args.push(dojo.isString(a1)||dojo.isFunction(a1) ? a[i++] : null, a[i++]); // absorb any additional arguments for(var l=a.length; i