reason = $reason; } public function then( callable $onFulfilled = null, callable $onRejected = null ): PromiseInterface { // If there's no onRejected callback then just return self. if (!$onRejected) { return $this; } $queue = Utils::queue(); $reason = $this->reason; $p = new Promise([$queue, 'run']); $queue->add(static function () use ($p, $reason, $onRejected): void { if (Is::pending($p)) { try { // Return a resolved promise if onRejected does not throw. $p->resolve($onRejected($reason)); } catch (\Throwable $e) { // onRejected threw, so return a rejected promise. $p->reject($e); } } }); return $p; } public function otherwise(callable $onRejected): PromiseInterface { return $this->then(null, $onRejected); } public function wait(bool $unwrap = true) { if ($unwrap) { throw Create::exceptionFor($this->reason); } return null; } public function getState(): string { return self::REJECTED; } public function resolve($value): void { throw new \LogicException('Cannot resolve a rejected promise'); } public function reject($reason): void { if ($reason !== $this->reason) { throw new \LogicException('Cannot reject a rejected promise'); } } public function cancel(): void { // pass } }