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+define("dojo/dnd/Avatar", ["../main", "./common"], function(dojo) {
+ // module:
+ // dojo/dnd/Avatar
+ // summary:
+ // TODOC
+
+
+dojo.declare("dojo.dnd.Avatar", null, {
+ // summary:
+ // Object that represents transferred DnD items visually
+ // manager: Object
+ // a DnD manager object
+
+ constructor: function(manager){
+ this.manager = manager;
+ this.construct();
+ },
+
+ // methods
+ construct: function(){
+ // summary:
+ // constructor function;
+ // it is separate so it can be (dynamically) overwritten in case of need
+ this.isA11y = dojo.hasClass(dojo.body(),"dijit_a11y");
+ var a = dojo.create("table", {
+ "class": "dojoDndAvatar",
+ style: {
+ position: "absolute",
+ zIndex: "1999",
+ margin: "0px"
+ }
+ }),
+ source = this.manager.source, node,
+ b = dojo.create("tbody", null, a),
+ tr = dojo.create("tr", null, b),
+ td = dojo.create("td", null, tr),
+ icon = this.isA11y ? dojo.create("span", {
+ id : "a11yIcon",
+ innerHTML : this.manager.copy ? '+' : "<"
+ }, td) : null,
+ span = dojo.create("span", {
+ innerHTML: source.generateText ? this._generateText() : ""
+ }, td),
+ k = Math.min(5, this.manager.nodes.length), i = 0;
+ // we have to set the opacity on IE only after the node is live
+ dojo.attr(tr, {
+ "class": "dojoDndAvatarHeader",
+ style: {opacity: 0.9}
+ });
+ for(; i < k; ++i){
+ if(source.creator){
+ // create an avatar representation of the node
+ node = source._normalizedCreator(source.getItem(this.manager.nodes[i].id).data, "avatar").node;
+ }else{
+ // or just clone the node and hope it works
+ node = this.manager.nodes[i].cloneNode(true);
+ if(node.tagName.toLowerCase() == "tr"){
+ // insert extra table nodes
+ var table = dojo.create("table"),
+ tbody = dojo.create("tbody", null, table);
+ tbody.appendChild(node);
+ node = table;
+ }
+ }
+ node.id = "";
+ tr = dojo.create("tr", null, b);
+ td = dojo.create("td", null, tr);
+ td.appendChild(node);
+ dojo.attr(tr, {
+ "class": "dojoDndAvatarItem",
+ style: {opacity: (9 - i) / 10}
+ });
+ }
+ this.node = a;
+ },
+ destroy: function(){
+ // summary:
+ // destructor for the avatar; called to remove all references so it can be garbage-collected
+ dojo.destroy(this.node);
+ this.node = false;
+ },
+ update: function(){
+ // summary:
+ // updates the avatar to reflect the current DnD state
+ dojo[(this.manager.canDropFlag ? "add" : "remove") + "Class"](this.node, "dojoDndAvatarCanDrop");
+ if (this.isA11y){
+ var icon = dojo.byId("a11yIcon");
+ var text = '+'; // assume canDrop && copy
+ if (this.manager.canDropFlag && !this.manager.copy) {
+ text = '< '; // canDrop && move
+ }else if (!this.manager.canDropFlag && !this.manager.copy) {
+ text = "o"; //!canDrop && move
+ }else if(!this.manager.canDropFlag){
+ text = 'x'; // !canDrop && copy
+ }
+ icon.innerHTML=text;
+ }
+ // replace text
+ dojo.query(("tr.dojoDndAvatarHeader td span" +(this.isA11y ? " span" : "")), this.node).forEach(
+ function(node){
+ node.innerHTML = this._generateText();
+ }, this);
+ },
+ _generateText: function(){
+ // summary: generates a proper text to reflect copying or moving of items
+ return this.manager.nodes.length.toString();
+ }
+});
+
+return dojo.dnd.Avatar;
+});