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+define("dojo/gears", ["./_base/lang", "./sniff"], function(lang, has){
+
+// module:
+// dojo/gears
+
+var gears = {
+ // summary:
+ // TODOC
+};
+lang.setObject("dojo.gears", gears);
+
+gears._gearsObject = function(){
+ // summary:
+ // factory method to get a Google Gears plugin instance to
+ // expose in the browser runtime environment, if present
+ var factory;
+
+ var gearsObj = lang.getObject("google.gears");
+ if(gearsObj){ return gearsObj; } // already defined elsewhere
+
+ if(typeof GearsFactory != "undefined"){ // Firefox
+ factory = new GearsFactory();
+ }else{
+ if(has("ie")){
+ // IE
+ try{
+ factory = new ActiveXObject("Gears.Factory");
+ }catch(e){
+ // ok to squelch; there's no gears factory. move on.
+ }
+ }else if(navigator.mimeTypes["application/x-googlegears"]){
+ // Safari?
+ factory = document.createElement("object");
+ factory.setAttribute("type", "application/x-googlegears");
+ factory.setAttribute("width", 0);
+ factory.setAttribute("height", 0);
+ factory.style.display = "none";
+ document.documentElement.appendChild(factory);
+ }
+ }
+
+ // still nothing?
+ if(!factory){ return null; }
+
+ // define the global objects now; don't overwrite them though if they
+ // were somehow set internally by the Gears plugin, which is on their
+ // dev roadmap for the future
+ lang.setObject("google.gears.factory", factory);
+ return lang.getObject("google.gears");
+};
+
+
+// see if we have Google Gears installed, and if
+// so, make it available in the runtime environment
+// and in the Google standard 'google.gears' global object
+gears.available = (!!gears._gearsObject())||0;
+/*=====
+ gears.available = {
+ // summary:
+ // True if client is using Google Gears
+ };
+ =====*/
+
+return gears;
+});