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path: root/lib/dojo/dnd/move.js
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/*
	Copyright (c) 2004-2011, The Dojo Foundation All Rights Reserved.
	Available via Academic Free License >= 2.1 OR the modified BSD license.
	see: http://dojotoolkit.org/license for details
*/


if(!dojo._hasResource["dojo.dnd.move"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
dojo._hasResource["dojo.dnd.move"] = true;
dojo.provide("dojo.dnd.move");
dojo.require("dojo.dnd.Mover");
dojo.require("dojo.dnd.Moveable");


/*=====
dojo.declare("dojo.dnd.move.__constrainedMoveableArgs", [dojo.dnd.__MoveableArgs], {
	// constraints: Function
	//		Calculates a constraint box.
	//		It is called in a context of the moveable object.
	constraints: function(){},

	// within: Boolean
	//		restrict move within boundaries.
	within: false
});
=====*/

dojo.declare("dojo.dnd.move.constrainedMoveable", dojo.dnd.Moveable, {
	// object attributes (for markup)
	constraints: function(){},
	within: false,
	
	// markup methods
	markupFactory: function(params, node){
		return new dojo.dnd.move.constrainedMoveable(node, params);
	},

	constructor: function(node, params){
		// summary:
		//		an object that makes a node moveable
		// node: Node
		//		a node (or node's id) to be moved
		// params: dojo.dnd.move.__constrainedMoveableArgs?
		//		an optional object with additional parameters;
		//		the rest is passed to the base class
		if(!params){ params = {}; }
		this.constraints = params.constraints;
		this.within = params.within;
	},
	onFirstMove: function(/* dojo.dnd.Mover */ mover){
		// summary:
		//		called during the very first move notification;
		//		can be used to initialize coordinates, can be overwritten.
		var c = this.constraintBox = this.constraints.call(this, mover);
		c.r = c.l + c.w;
		c.b = c.t + c.h;
		if(this.within){
			var mb = dojo._getMarginSize(mover.node);
			c.r -= mb.w;
			c.b -= mb.h;
		}
	},
	onMove: function(/* dojo.dnd.Mover */ mover, /* Object */ leftTop){
		// summary:
		//		called during every move notification;
		//		should actually move the node; can be overwritten.
		var c = this.constraintBox, s = mover.node.style;
		this.onMoving(mover, leftTop);
		leftTop.l = leftTop.l < c.l ? c.l : c.r < leftTop.l ? c.r : leftTop.l;
		leftTop.t = leftTop.t < c.t ? c.t : c.b < leftTop.t ? c.b : leftTop.t;
		s.left = leftTop.l + "px";
		s.top  = leftTop.t + "px";
		this.onMoved(mover, leftTop);
	}
});

/*=====
dojo.declare("dojo.dnd.move.__boxConstrainedMoveableArgs", [dojo.dnd.move.__constrainedMoveableArgs], {
	// box: Object
	//		a constraint box
	box: {}
});
=====*/

dojo.declare("dojo.dnd.move.boxConstrainedMoveable", dojo.dnd.move.constrainedMoveable, {
	// box:
	//		object attributes (for markup)
	box: {},
	
	// markup methods
	markupFactory: function(params, node){
		return new dojo.dnd.move.boxConstrainedMoveable(node, params);
	},

	constructor: function(node, params){
		// summary:
		//		an object, which makes a node moveable
		// node: Node
		//		a node (or node's id) to be moved
		// params: dojo.dnd.move.__boxConstrainedMoveableArgs?
		//		an optional object with parameters
		var box = params && params.box;
		this.constraints = function(){ return box; };
	}
});

/*=====
dojo.declare("dojo.dnd.move.__parentConstrainedMoveableArgs", [dojo.dnd.move.__constrainedMoveableArgs], {
	// area: String
	//		A parent's area to restrict the move.
	//		Can be "margin", "border", "padding", or "content".
	area: ""
});
=====*/

dojo.declare("dojo.dnd.move.parentConstrainedMoveable", dojo.dnd.move.constrainedMoveable, {
	// area:
	//		object attributes (for markup)
	area: "content",

	// markup methods
	markupFactory: function(params, node){
		return new dojo.dnd.move.parentConstrainedMoveable(node, params);
	},

	constructor: function(node, params){
		// summary:
		//		an object, which makes a node moveable
		// node: Node
		//		a node (or node's id) to be moved
		// params: dojo.dnd.move.__parentConstrainedMoveableArgs?
		//		an optional object with parameters
		var area = params && params.area;
		this.constraints = function(){
			var n = this.node.parentNode,
				s = dojo.getComputedStyle(n),
				mb = dojo._getMarginBox(n, s);
			if(area == "margin"){
				return mb;	// Object
			}
			var t = dojo._getMarginExtents(n, s);
			mb.l += t.l, mb.t += t.t, mb.w -= t.w, mb.h -= t.h;
			if(area == "border"){
				return mb;	// Object
			}
			t = dojo._getBorderExtents(n, s);
			mb.l += t.l, mb.t += t.t, mb.w -= t.w, mb.h -= t.h;
			if(area == "padding"){
				return mb;	// Object
			}
			t = dojo._getPadExtents(n, s);
			mb.l += t.l, mb.t += t.t, mb.w -= t.w, mb.h -= t.h;
			return mb;	// Object
		};
	}
});

// patching functions one level up for compatibility

dojo.dnd.constrainedMover = dojo.dnd.move.constrainedMover;
dojo.dnd.boxConstrainedMover = dojo.dnd.move.boxConstrainedMover;
dojo.dnd.parentConstrainedMover = dojo.dnd.move.parentConstrainedMover;

}