diff options
author | Andres Rey <[email protected]> | 2018-11-25 12:47:06 +0000 |
---|---|---|
committer | GitHub <[email protected]> | 2018-11-25 12:47:06 +0000 |
commit | e1b31f9284225cc7121d8798d4757ea81704e44c (patch) | |
tree | 8ed70368b49a0fe3da8a4b7cc1057f97446dcdc5 /test/test-pages/tumblr/expected.html | |
parent | 992a11260de32a036c932a8ba61bcc8a46c34dd1 (diff) | |
parent | fcbb76a9a015b85bab63324e10ddfa993be17f78 (diff) |
Merge pull request #71 from andreskrey/development
v2.0.0
Diffstat (limited to 'test/test-pages/tumblr/expected.html')
-rw-r--r-- | test/test-pages/tumblr/expected.html | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/test/test-pages/tumblr/expected.html b/test/test-pages/tumblr/expected.html index ad7a7d8..56df596 100644 --- a/test/test-pages/tumblr/expected.html +++ b/test/test-pages/tumblr/expected.html @@ -4,7 +4,7 @@ <div> <h3><a href="http://mcupdate.tumblr.com/post/96439224994/minecraft-18-the-bountiful-update">Minecraft 1.8 - The Bountiful Update</a></h3> - <p>+ Added Granite, Andesite, and Diorite stone blocks, with smooth versions<br></br>+ Added Slime Block<br></br>+ Added Iron Trapdoor<br></br>+ Added Prismarine and Sea Lantern blocks<br></br>+ Added the Ocean Monument<br></br>+ Added Red Sandstone<br></br>+ Added Banners<br></br>+ Added Armor Stands<br></br>+ Added Coarse Dirt (dirt where grass won’t grow)<br></br>+ Added Guardian mobs, with item drops<br></br>+ Added Endermite mob<br></br>+ Added Rabbits, with item drops<br></br>+ Added Mutton and Cooked Mutton<br></br>+ Villagers will harvest crops and plant new ones<br></br>+ Mossy Cobblestone and Mossy Stone Bricks are now craftable<br></br>+ Chiseled Stone Bricks are now craftable<br></br>+ Doors and fences now come in all wood type variants<br></br>+ Sponge block has regained its water-absorbing ability and becomes wet<br></br>+ Added a spectator game mode (game mode 3)<br></br>+ Added one new achievement<br></br>+ Added “Customized” world type<br></br>+ Added hidden “Debug Mode” world type<br></br>+ Worlds can now have a world barrier<br></br>+ Added @e target selector for Command Blocks<br></br>+ Added /blockdata command<br></br>+ Added /clone command<br></br>+ Added /execute command<br></br>+ Added /fill command<br></br>+ Added /particle command<br></br>+ Added /testforblocks command<br></br>+ Added /title command<br></br>+ Added /trigger command<br></br>+ Added /worldborder command<br></br>+ Added /stats command<br></br>+ Containers can be locked in custom maps by using the “Lock” data tag<br></br>+ Added logAdminCommands, showDeathMessages, reducedDebugInfo, sendCommandFeedback, and randomTickSpeed game rules<br></br>+ Added three new statistics<br></br>+ Player skins can now have double layers across the whole model, and left/right arms/legs can be edited independently<br></br>+ Added a new player model with smaller arms, and a new player skin called Alex?<br></br>+ Added options for configuring what pieces of the skin that are visible<br></br>+ Blocks can now have custom visual variations in the resource packs<br></br>+ Minecraft Realms now has an activity chart, so you can see who has been online<br></br>+ Minecraft Realms now lets you upload your maps<br></br>* Difficulty setting is saved per world, and can be locked if wanted<br></br>* Enchanting has been redone, now costs lapis lazuli in addition to enchantment levels<br></br>* Villager trading has been rebalanced<br></br>* Anvil repairing has been rebalanced<br></br>* Considerable faster client-side performance<br></br>* Max render distance has been increased to 32 chunks (512 blocks)<br></br>* Adventure mode now prevents you from destroying blocks, unless your items have the CanDestroy data tag<br></br>* Resource packs can now also define the shape of blocks and items, and not just their textures<br></br>* Scoreboards have been given a lot of new features<br></br>* Tweaked the F3 debug screen<br></br>* Block ID numbers (such as 1 for stone), are being replaced by ID names (such as minecraft:stone)<br></br>* Server list has been improved<br></br>* A few minor changes to village and temple generation<br></br>* Mob heads for players now show both skin layers<br></br>* Buttons can now be placed on the ceiling<br></br>* Lots and lots of other changes<br></br>* LOTS AND LOTS of other changes<br></br>- Removed Herobrine</p> + <div><p>+ Added Granite, Andesite, and Diorite stone blocks, with smooth versions<br></br>+ Added Slime Block<br></br>+ Added Iron Trapdoor<br></br>+ Added Prismarine and Sea Lantern blocks<br></br>+ Added the Ocean Monument<br></br>+ Added Red Sandstone<br></br>+ Added Banners<br></br>+ Added Armor Stands<br></br>+ Added Coarse Dirt (dirt where grass won’t grow)<br></br>+ Added Guardian mobs, with item drops<br></br>+ Added Endermite mob<br></br>+ Added Rabbits, with item drops<br></br>+ Added Mutton and Cooked Mutton<br></br>+ Villagers will harvest crops and plant new ones<br></br>+ Mossy Cobblestone and Mossy Stone Bricks are now craftable<br></br>+ Chiseled Stone Bricks are now craftable<br></br>+ Doors and fences now come in all wood type variants<br></br>+ Sponge block has regained its water-absorbing ability and becomes wet<br></br>+ Added a spectator game mode (game mode 3)<br></br>+ Added one new achievement<br></br>+ Added “Customized” world type<br></br>+ Added hidden “Debug Mode” world type<br></br>+ Worlds can now have a world barrier<br></br>+ Added @e target selector for Command Blocks<br></br>+ Added /blockdata command<br></br>+ Added /clone command<br></br>+ Added /execute command<br></br>+ Added /fill command<br></br>+ Added /particle command<br></br>+ Added /testforblocks command<br></br>+ Added /title command<br></br>+ Added /trigger command<br></br>+ Added /worldborder command<br></br>+ Added /stats command<br></br>+ Containers can be locked in custom maps by using the “Lock” data tag<br></br>+ Added logAdminCommands, showDeathMessages, reducedDebugInfo, sendCommandFeedback, and randomTickSpeed game rules<br></br>+ Added three new statistics<br></br>+ Player skins can now have double layers across the whole model, and left/right arms/legs can be edited independently<br></br>+ Added a new player model with smaller arms, and a new player skin called Alex?<br></br>+ Added options for configuring what pieces of the skin that are visible<br></br>+ Blocks can now have custom visual variations in the resource packs<br></br>+ Minecraft Realms now has an activity chart, so you can see who has been online<br></br>+ Minecraft Realms now lets you upload your maps<br></br>* Difficulty setting is saved per world, and can be locked if wanted<br></br>* Enchanting has been redone, now costs lapis lazuli in addition to enchantment levels<br></br>* Villager trading has been rebalanced<br></br>* Anvil repairing has been rebalanced<br></br>* Considerable faster client-side performance<br></br>* Max render distance has been increased to 32 chunks (512 blocks)<br></br>* Adventure mode now prevents you from destroying blocks, unless your items have the CanDestroy data tag<br></br>* Resource packs can now also define the shape of blocks and items, and not just their textures<br></br>* Scoreboards have been given a lot of new features<br></br>* Tweaked the F3 debug screen<br></br>* Block ID numbers (such as 1 for stone), are being replaced by ID names (such as minecraft:stone)<br></br>* Server list has been improved<br></br>* A few minor changes to village and temple generation<br></br>* Mob heads for players now show both skin layers<br></br>* Buttons can now be placed on the ceiling<br></br>* Lots and lots of other changes<br></br>* LOTS AND LOTS of other changes<br></br>- Removed Herobrine</p></div> </div> </div> |