diff options
Diffstat (limited to 'vendor/phpseclib/phpseclib/phpseclib/Crypt/ChaCha20.php')
-rw-r--r-- | vendor/phpseclib/phpseclib/phpseclib/Crypt/ChaCha20.php | 799 |
1 files changed, 799 insertions, 0 deletions
diff --git a/vendor/phpseclib/phpseclib/phpseclib/Crypt/ChaCha20.php b/vendor/phpseclib/phpseclib/phpseclib/Crypt/ChaCha20.php new file mode 100644 index 0000000..b2691b5 --- /dev/null +++ b/vendor/phpseclib/phpseclib/phpseclib/Crypt/ChaCha20.php @@ -0,0 +1,799 @@ +<?php + +/** + * Pure-PHP implementation of ChaCha20. + * + * PHP version 5 + * + * @author Jim Wigginton <[email protected]> + * @copyright 2019 Jim Wigginton + * @license http://www.opensource.org/licenses/mit-license.html MIT License + * @link http://phpseclib.sourceforge.net + */ + +namespace phpseclib3\Crypt; + +use phpseclib3\Exception\BadDecryptionException; +use phpseclib3\Exception\InsufficientSetupException; + +/** + * Pure-PHP implementation of ChaCha20. + * + * @author Jim Wigginton <[email protected]> + */ +class ChaCha20 extends Salsa20 +{ + /** + * The OpenSSL specific name of the cipher + * + * @var string + */ + protected $cipher_name_openssl = 'chacha20'; + + /** + * Test for engine validity + * + * This is mainly just a wrapper to set things up for \phpseclib3\Crypt\Common\SymmetricKey::isValidEngine() + * + * @see \phpseclib3\Crypt\Common\SymmetricKey::__construct() + * @param int $engine + * @return bool + */ + protected function isValidEngineHelper($engine) + { + switch ($engine) { + case self::ENGINE_LIBSODIUM: + // PHP 7.2.0 (30 Nov 2017) added support for libsodium + + // we could probably make it so that if $this->counter == 0 then the first block would be done with either OpenSSL + // or PHP and then subsequent blocks would then be done with libsodium but idk - it's not a high priority atm + + // we could also make it so that if $this->counter == 0 and $this->continuousBuffer then do the first string + // with libsodium and subsequent strings with openssl or pure-PHP but again not a high priority + return function_exists('sodium_crypto_aead_chacha20poly1305_ietf_encrypt') && + $this->key_length == 32 && + (($this->usePoly1305 && !isset($this->poly1305Key) && $this->counter == 0) || $this->counter == 1) && + !$this->continuousBuffer; + case self::ENGINE_OPENSSL: + // OpenSSL 1.1.0 (released 25 Aug 2016) added support for chacha20. + // PHP didn't support OpenSSL 1.1.0 until 7.0.19 (11 May 2017) + + // if you attempt to provide openssl with a 128 bit key (as opposed to a 256 bit key) openssl will null + // pad the key to 256 bits and still use the expansion constant for 256-bit keys. the fact that + // openssl treats the IV as both the counter and nonce, however, let's us use openssl in continuous mode + // whereas libsodium does not + if ($this->key_length != 32) { + return false; + } + } + + return parent::isValidEngineHelper($engine); + } + + /** + * Encrypts a message. + * + * @see \phpseclib3\Crypt\Common\SymmetricKey::decrypt() + * @see self::crypt() + * @param string $plaintext + * @return string $ciphertext + */ + public function encrypt($plaintext) + { + $this->setup(); + + if ($this->engine == self::ENGINE_LIBSODIUM) { + return $this->encrypt_with_libsodium($plaintext); + } + + return parent::encrypt($plaintext); + } + + /** + * Decrypts a message. + * + * $this->decrypt($this->encrypt($plaintext)) == $this->encrypt($this->encrypt($plaintext)). + * At least if the continuous buffer is disabled. + * + * @see \phpseclib3\Crypt\Common\SymmetricKey::encrypt() + * @see self::crypt() + * @param string $ciphertext + * @return string $plaintext + */ + public function decrypt($ciphertext) + { + $this->setup(); + + if ($this->engine == self::ENGINE_LIBSODIUM) { + return $this->decrypt_with_libsodium($ciphertext); + } + + return parent::decrypt($ciphertext); + } + + /** + * Encrypts a message with libsodium + * + * @see self::encrypt() + * @param string $plaintext + * @return string $text + */ + private function encrypt_with_libsodium($plaintext) + { + $params = [$plaintext, $this->aad, $this->nonce, $this->key]; + $ciphertext = strlen($this->nonce) == 8 ? + sodium_crypto_aead_chacha20poly1305_encrypt(...$params) : + sodium_crypto_aead_chacha20poly1305_ietf_encrypt(...$params); + if (!$this->usePoly1305) { + return substr($ciphertext, 0, strlen($plaintext)); + } + + $newciphertext = substr($ciphertext, 0, strlen($plaintext)); + + $this->newtag = $this->usingGeneratedPoly1305Key && strlen($this->nonce) == 12 ? + substr($ciphertext, strlen($plaintext)) : + $this->poly1305($newciphertext); + + return $newciphertext; + } + + /** + * Decrypts a message with libsodium + * + * @see self::decrypt() + * @param string $ciphertext + * @return string $text + */ + private function decrypt_with_libsodium($ciphertext) + { + $params = [$ciphertext, $this->aad, $this->nonce, $this->key]; + + if (isset($this->poly1305Key)) { + if ($this->oldtag === false) { + throw new InsufficientSetupException('Authentication Tag has not been set'); + } + if ($this->usingGeneratedPoly1305Key && strlen($this->nonce) == 12) { + $plaintext = sodium_crypto_aead_chacha20poly1305_ietf_decrypt(...$params); + $this->oldtag = false; + if ($plaintext === false) { + throw new BadDecryptionException('Derived authentication tag and supplied authentication tag do not match'); + } + return $plaintext; + } + $newtag = $this->poly1305($ciphertext); + if ($this->oldtag != substr($newtag, 0, strlen($this->oldtag))) { + $this->oldtag = false; + throw new BadDecryptionException('Derived authentication tag and supplied authentication tag do not match'); + } + $this->oldtag = false; + } + + $plaintext = strlen($this->nonce) == 8 ? + sodium_crypto_aead_chacha20poly1305_encrypt(...$params) : + sodium_crypto_aead_chacha20poly1305_ietf_encrypt(...$params); + + return substr($plaintext, 0, strlen($ciphertext)); + } + + /** + * Sets the nonce. + * + * @param string $nonce + */ + public function setNonce($nonce) + { + if (!is_string($nonce)) { + throw new \UnexpectedValueException('The nonce should be a string'); + } + + /* + from https://tools.ietf.org/html/rfc7539#page-7 + + "Note also that the original ChaCha had a 64-bit nonce and 64-bit + block count. We have modified this here to be more consistent with + recommendations in Section 3.2 of [RFC5116]." + */ + switch (strlen($nonce)) { + case 8: // 64 bits + case 12: // 96 bits + break; + default: + throw new \LengthException('Nonce of size ' . strlen($nonce) . ' not supported by this algorithm. Only 64-bit nonces or 96-bit nonces are supported'); + } + + $this->nonce = $nonce; + $this->changed = true; + $this->setEngine(); + } + + /** + * Setup the self::ENGINE_INTERNAL $engine + * + * (re)init, if necessary, the internal cipher $engine + * + * _setup() will be called each time if $changed === true + * typically this happens when using one or more of following public methods: + * + * - setKey() + * + * - setNonce() + * + * - First run of encrypt() / decrypt() with no init-settings + * + * @see self::setKey() + * @see self::setNonce() + * @see self::disableContinuousBuffer() + */ + protected function setup() + { + if (!$this->changed) { + return; + } + + $this->enbuffer = $this->debuffer = ['ciphertext' => '', 'counter' => $this->counter]; + + $this->changed = $this->nonIVChanged = false; + + if ($this->nonce === false) { + throw new InsufficientSetupException('No nonce has been defined'); + } + + if ($this->key === false) { + throw new InsufficientSetupException('No key has been defined'); + } + + if ($this->usePoly1305 && !isset($this->poly1305Key)) { + $this->usingGeneratedPoly1305Key = true; + if ($this->engine == self::ENGINE_LIBSODIUM) { + return; + } + $this->createPoly1305Key(); + } + + $key = $this->key; + if (strlen($key) == 16) { + $constant = 'expand 16-byte k'; + $key .= $key; + } else { + $constant = 'expand 32-byte k'; + } + + $this->p1 = $constant . $key; + $this->p2 = $this->nonce; + if (strlen($this->nonce) == 8) { + $this->p2 = "\0\0\0\0" . $this->p2; + } + } + + /** + * The quarterround function + * + * @param int $a + * @param int $b + * @param int $c + * @param int $d + */ + protected static function quarterRound(&$a, &$b, &$c, &$d) + { + // in https://datatracker.ietf.org/doc/html/rfc7539#section-2.1 the addition, + // xor'ing and rotation are all on the same line so i'm keeping it on the same + // line here as well + // @codingStandardsIgnoreStart + $a+= $b; $d = self::leftRotate(intval($d) ^ intval($a), 16); + $c+= $d; $b = self::leftRotate(intval($b) ^ intval($c), 12); + $a+= $b; $d = self::leftRotate(intval($d) ^ intval($a), 8); + $c+= $d; $b = self::leftRotate(intval($b) ^ intval($c), 7); + // @codingStandardsIgnoreEnd + } + + /** + * The doubleround function + * + * @param int $x0 (by reference) + * @param int $x1 (by reference) + * @param int $x2 (by reference) + * @param int $x3 (by reference) + * @param int $x4 (by reference) + * @param int $x5 (by reference) + * @param int $x6 (by reference) + * @param int $x7 (by reference) + * @param int $x8 (by reference) + * @param int $x9 (by reference) + * @param int $x10 (by reference) + * @param int $x11 (by reference) + * @param int $x12 (by reference) + * @param int $x13 (by reference) + * @param int $x14 (by reference) + * @param int $x15 (by reference) + */ + protected static function doubleRound(&$x0, &$x1, &$x2, &$x3, &$x4, &$x5, &$x6, &$x7, &$x8, &$x9, &$x10, &$x11, &$x12, &$x13, &$x14, &$x15) + { + // columnRound + static::quarterRound($x0, $x4, $x8, $x12); + static::quarterRound($x1, $x5, $x9, $x13); + static::quarterRound($x2, $x6, $x10, $x14); + static::quarterRound($x3, $x7, $x11, $x15); + // rowRound + static::quarterRound($x0, $x5, $x10, $x15); + static::quarterRound($x1, $x6, $x11, $x12); + static::quarterRound($x2, $x7, $x8, $x13); + static::quarterRound($x3, $x4, $x9, $x14); + } + + /** + * The Salsa20 hash function function + * + * On my laptop this loop unrolled / function dereferenced version of parent::salsa20 encrypts 1mb of text in + * 0.65s vs the 0.85s that it takes with the parent method. + * + * If we were free to assume that the host OS would always be 64-bits then the if condition in leftRotate could + * be eliminated and we could knock this done to 0.60s. + * + * For comparison purposes, RC4 takes 0.16s and AES in CTR mode with the Eval engine takes 0.48s. + * AES in CTR mode with the PHP engine takes 1.19s. Salsa20 / ChaCha20 do not benefit as much from the Eval + * approach due to the fact that there are a lot less variables to de-reference, fewer loops to unroll, etc + * + * @param string $x + */ + protected static function salsa20($x) + { + list(, $x0, $x1, $x2, $x3, $x4, $x5, $x6, $x7, $x8, $x9, $x10, $x11, $x12, $x13, $x14, $x15) = unpack('V*', $x); + $z0 = $x0; + $z1 = $x1; + $z2 = $x2; + $z3 = $x3; + $z4 = $x4; + $z5 = $x5; + $z6 = $x6; + $z7 = $x7; + $z8 = $x8; + $z9 = $x9; + $z10 = $x10; + $z11 = $x11; + $z12 = $x12; + $z13 = $x13; + $z14 = $x14; + $z15 = $x15; + + // @codingStandardsIgnoreStart + // columnRound + $x0+= $x4; $x12 = self::leftRotate(intval($x12) ^ intval($x0), 16); + $x8+= $x12; $x4 = self::leftRotate(intval($x4) ^ intval($x8), 12); + $x0+= $x4; $x12 = self::leftRotate(intval($x12) ^ intval($x0), 8); + $x8+= $x12; $x4 = self::leftRotate(intval($x4) ^ intval($x8), 7); + + $x1+= $x5; $x13 = self::leftRotate(intval($x13) ^ intval($x1), 16); + $x9+= $x13; $x5 = self::leftRotate(intval($x5) ^ intval($x9), 12); + $x1+= $x5; $x13 = self::leftRotate(intval($x13) ^ intval($x1), 8); + $x9+= $x13; $x5 = self::leftRotate(intval($x5) ^ intval($x9), 7); + + $x2+= $x6; $x14 = self::leftRotate(intval($x14) ^ intval($x2), 16); + $x10+= $x14; $x6 = self::leftRotate(intval($x6) ^ intval($x10), 12); + $x2+= $x6; $x14 = self::leftRotate(intval($x14) ^ intval($x2), 8); + $x10+= $x14; $x6 = self::leftRotate(intval($x6) ^ intval($x10), 7); + + $x3+= $x7; $x15 = self::leftRotate(intval($x15) ^ intval($x3), 16); + $x11+= $x15; $x7 = self::leftRotate(intval($x7) ^ intval($x11), 12); + $x3+= $x7; $x15 = self::leftRotate(intval($x15) ^ intval($x3), 8); + $x11+= $x15; $x7 = self::leftRotate(intval($x7) ^ intval($x11), 7); + + // rowRound + $x0+= $x5; $x15 = self::leftRotate(intval($x15) ^ intval($x0), 16); + $x10+= $x15; $x5 = self::leftRotate(intval($x5) ^ intval($x10), 12); + $x0+= $x5; $x15 = self::leftRotate(intval($x15) ^ intval($x0), 8); + $x10+= $x15; $x5 = self::leftRotate(intval($x5) ^ intval($x10), 7); + + $x1+= $x6; $x12 = self::leftRotate(intval($x12) ^ intval($x1), 16); + $x11+= $x12; $x6 = self::leftRotate(intval($x6) ^ intval($x11), 12); + $x1+= $x6; $x12 = self::leftRotate(intval($x12) ^ intval($x1), 8); + $x11+= $x12; $x6 = self::leftRotate(intval($x6) ^ intval($x11), 7); + + $x2+= $x7; $x13 = self::leftRotate(intval($x13) ^ intval($x2), 16); + $x8+= $x13; $x7 = self::leftRotate(intval($x7) ^ intval($x8), 12); + $x2+= $x7; $x13 = self::leftRotate(intval($x13) ^ intval($x2), 8); + $x8+= $x13; $x7 = self::leftRotate(intval($x7) ^ intval($x8), 7); + + $x3+= $x4; $x14 = self::leftRotate(intval($x14) ^ intval($x3), 16); + $x9+= $x14; $x4 = self::leftRotate(intval($x4) ^ intval($x9), 12); + $x3+= $x4; $x14 = self::leftRotate(intval($x14) ^ intval($x3), 8); + $x9+= $x14; $x4 = self::leftRotate(intval($x4) ^ intval($x9), 7); + + // columnRound + $x0+= $x4; $x12 = self::leftRotate(intval($x12) ^ intval($x0), 16); + $x8+= $x12; $x4 = self::leftRotate(intval($x4) ^ intval($x8), 12); + $x0+= $x4; $x12 = self::leftRotate(intval($x12) ^ intval($x0), 8); + $x8+= $x12; $x4 = self::leftRotate(intval($x4) ^ intval($x8), 7); + + $x1+= $x5; $x13 = self::leftRotate(intval($x13) ^ intval($x1), 16); + $x9+= $x13; $x5 = self::leftRotate(intval($x5) ^ intval($x9), 12); + $x1+= $x5; $x13 = self::leftRotate(intval($x13) ^ intval($x1), 8); + $x9+= $x13; $x5 = self::leftRotate(intval($x5) ^ intval($x9), 7); + + $x2+= $x6; $x14 = self::leftRotate(intval($x14) ^ intval($x2), 16); + $x10+= $x14; $x6 = self::leftRotate(intval($x6) ^ intval($x10), 12); + $x2+= $x6; $x14 = self::leftRotate(intval($x14) ^ intval($x2), 8); + $x10+= $x14; $x6 = self::leftRotate(intval($x6) ^ intval($x10), 7); + + $x3+= $x7; $x15 = self::leftRotate(intval($x15) ^ intval($x3), 16); + $x11+= $x15; $x7 = self::leftRotate(intval($x7) ^ intval($x11), 12); + $x3+= $x7; $x15 = self::leftRotate(intval($x15) ^ intval($x3), 8); + $x11+= $x15; $x7 = self::leftRotate(intval($x7) ^ intval($x11), 7); + + // rowRound + $x0+= $x5; $x15 = self::leftRotate(intval($x15) ^ intval($x0), 16); + $x10+= $x15; $x5 = self::leftRotate(intval($x5) ^ intval($x10), 12); + $x0+= $x5; $x15 = self::leftRotate(intval($x15) ^ intval($x0), 8); + $x10+= $x15; $x5 = self::leftRotate(intval($x5) ^ intval($x10), 7); + + $x1+= $x6; $x12 = self::leftRotate(intval($x12) ^ intval($x1), 16); + $x11+= $x12; $x6 = self::leftRotate(intval($x6) ^ intval($x11), 12); + $x1+= $x6; $x12 = self::leftRotate(intval($x12) ^ intval($x1), 8); + $x11+= $x12; $x6 = self::leftRotate(intval($x6) ^ intval($x11), 7); + + $x2+= $x7; $x13 = self::leftRotate(intval($x13) ^ intval($x2), 16); + $x8+= $x13; $x7 = self::leftRotate(intval($x7) ^ intval($x8), 12); + $x2+= $x7; $x13 = self::leftRotate(intval($x13) ^ intval($x2), 8); + $x8+= $x13; $x7 = self::leftRotate(intval($x7) ^ intval($x8), 7); + + $x3+= $x4; $x14 = self::leftRotate(intval($x14) ^ intval($x3), 16); + $x9+= $x14; $x4 = self::leftRotate(intval($x4) ^ intval($x9), 12); + $x3+= $x4; $x14 = self::leftRotate(intval($x14) ^ intval($x3), 8); + $x9+= $x14; $x4 = self::leftRotate(intval($x4) ^ intval($x9), 7); + + // columnRound + $x0+= $x4; $x12 = self::leftRotate(intval($x12) ^ intval($x0), 16); + $x8+= $x12; $x4 = self::leftRotate(intval($x4) ^ intval($x8), 12); + $x0+= $x4; $x12 = self::leftRotate(intval($x12) ^ intval($x0), 8); + $x8+= $x12; $x4 = self::leftRotate(intval($x4) ^ intval($x8), 7); + + $x1+= $x5; $x13 = self::leftRotate(intval($x13) ^ intval($x1), 16); + $x9+= $x13; $x5 = self::leftRotate(intval($x5) ^ intval($x9), 12); + $x1+= $x5; $x13 = self::leftRotate(intval($x13) ^ intval($x1), 8); + $x9+= $x13; $x5 = self::leftRotate(intval($x5) ^ intval($x9), 7); + + $x2+= $x6; $x14 = self::leftRotate(intval($x14) ^ intval($x2), 16); + $x10+= $x14; $x6 = self::leftRotate(intval($x6) ^ intval($x10), 12); + $x2+= $x6; $x14 = self::leftRotate(intval($x14) ^ intval($x2), 8); + $x10+= $x14; $x6 = self::leftRotate(intval($x6) ^ intval($x10), 7); + + $x3+= $x7; $x15 = self::leftRotate(intval($x15) ^ intval($x3), 16); + $x11+= $x15; $x7 = self::leftRotate(intval($x7) ^ intval($x11), 12); + $x3+= $x7; $x15 = self::leftRotate(intval($x15) ^ intval($x3), 8); + $x11+= $x15; $x7 = self::leftRotate(intval($x7) ^ intval($x11), 7); + + // rowRound + $x0+= $x5; $x15 = self::leftRotate(intval($x15) ^ intval($x0), 16); + $x10+= $x15; $x5 = self::leftRotate(intval($x5) ^ intval($x10), 12); + $x0+= $x5; $x15 = self::leftRotate(intval($x15) ^ intval($x0), 8); + $x10+= $x15; $x5 = self::leftRotate(intval($x5) ^ intval($x10), 7); + + $x1+= $x6; $x12 = self::leftRotate(intval($x12) ^ intval($x1), 16); + $x11+= $x12; $x6 = self::leftRotate(intval($x6) ^ intval($x11), 12); + $x1+= $x6; $x12 = self::leftRotate(intval($x12) ^ intval($x1), 8); + $x11+= $x12; $x6 = self::leftRotate(intval($x6) ^ intval($x11), 7); + + $x2+= $x7; $x13 = self::leftRotate(intval($x13) ^ intval($x2), 16); + $x8+= $x13; $x7 = self::leftRotate(intval($x7) ^ intval($x8), 12); + $x2+= $x7; $x13 = self::leftRotate(intval($x13) ^ intval($x2), 8); + $x8+= $x13; $x7 = self::leftRotate(intval($x7) ^ intval($x8), 7); + + $x3+= $x4; $x14 = self::leftRotate(intval($x14) ^ intval($x3), 16); + $x9+= $x14; $x4 = self::leftRotate(intval($x4) ^ intval($x9), 12); + $x3+= $x4; $x14 = self::leftRotate(intval($x14) ^ intval($x3), 8); + $x9+= $x14; $x4 = self::leftRotate(intval($x4) ^ intval($x9), 7); + + // columnRound + $x0+= $x4; $x12 = self::leftRotate(intval($x12) ^ intval($x0), 16); + $x8+= $x12; $x4 = self::leftRotate(intval($x4) ^ intval($x8), 12); + $x0+= $x4; $x12 = self::leftRotate(intval($x12) ^ intval($x0), 8); + $x8+= $x12; $x4 = self::leftRotate(intval($x4) ^ intval($x8), 7); + + $x1+= $x5; $x13 = self::leftRotate(intval($x13) ^ intval($x1), 16); + $x9+= $x13; $x5 = self::leftRotate(intval($x5) ^ intval($x9), 12); + $x1+= $x5; $x13 = self::leftRotate(intval($x13) ^ intval($x1), 8); + $x9+= $x13; $x5 = self::leftRotate(intval($x5) ^ intval($x9), 7); + + $x2+= $x6; $x14 = self::leftRotate(intval($x14) ^ intval($x2), 16); + $x10+= $x14; $x6 = self::leftRotate(intval($x6) ^ intval($x10), 12); + $x2+= $x6; $x14 = self::leftRotate(intval($x14) ^ intval($x2), 8); + $x10+= $x14; $x6 = self::leftRotate(intval($x6) ^ intval($x10), 7); + + $x3+= $x7; $x15 = self::leftRotate(intval($x15) ^ intval($x3), 16); + $x11+= $x15; $x7 = self::leftRotate(intval($x7) ^ intval($x11), 12); + $x3+= $x7; $x15 = self::leftRotate(intval($x15) ^ intval($x3), 8); + $x11+= $x15; $x7 = self::leftRotate(intval($x7) ^ intval($x11), 7); + + // rowRound + $x0+= $x5; $x15 = self::leftRotate(intval($x15) ^ intval($x0), 16); + $x10+= $x15; $x5 = self::leftRotate(intval($x5) ^ intval($x10), 12); + $x0+= $x5; $x15 = self::leftRotate(intval($x15) ^ intval($x0), 8); + $x10+= $x15; $x5 = self::leftRotate(intval($x5) ^ intval($x10), 7); + + $x1+= $x6; $x12 = self::leftRotate(intval($x12) ^ intval($x1), 16); + $x11+= $x12; $x6 = self::leftRotate(intval($x6) ^ intval($x11), 12); + $x1+= $x6; $x12 = self::leftRotate(intval($x12) ^ intval($x1), 8); + $x11+= $x12; $x6 = self::leftRotate(intval($x6) ^ intval($x11), 7); + + $x2+= $x7; $x13 = self::leftRotate(intval($x13) ^ intval($x2), 16); + $x8+= $x13; $x7 = self::leftRotate(intval($x7) ^ intval($x8), 12); + $x2+= $x7; $x13 = self::leftRotate(intval($x13) ^ intval($x2), 8); + $x8+= $x13; $x7 = self::leftRotate(intval($x7) ^ intval($x8), 7); + + $x3+= $x4; $x14 = self::leftRotate(intval($x14) ^ intval($x3), 16); + $x9+= $x14; $x4 = self::leftRotate(intval($x4) ^ intval($x9), 12); + $x3+= $x4; $x14 = self::leftRotate(intval($x14) ^ intval($x3), 8); + $x9+= $x14; $x4 = self::leftRotate(intval($x4) ^ intval($x9), 7); + + // columnRound + $x0+= $x4; $x12 = self::leftRotate(intval($x12) ^ intval($x0), 16); + $x8+= $x12; $x4 = self::leftRotate(intval($x4) ^ intval($x8), 12); + $x0+= $x4; $x12 = self::leftRotate(intval($x12) ^ intval($x0), 8); + $x8+= $x12; $x4 = self::leftRotate(intval($x4) ^ intval($x8), 7); + + $x1+= $x5; $x13 = self::leftRotate(intval($x13) ^ intval($x1), 16); + $x9+= $x13; $x5 = self::leftRotate(intval($x5) ^ intval($x9), 12); + $x1+= $x5; $x13 = self::leftRotate(intval($x13) ^ intval($x1), 8); + $x9+= $x13; $x5 = self::leftRotate(intval($x5) ^ intval($x9), 7); + + $x2+= $x6; $x14 = self::leftRotate(intval($x14) ^ intval($x2), 16); + $x10+= $x14; $x6 = self::leftRotate(intval($x6) ^ intval($x10), 12); + $x2+= $x6; $x14 = self::leftRotate(intval($x14) ^ intval($x2), 8); + $x10+= $x14; $x6 = self::leftRotate(intval($x6) ^ intval($x10), 7); + + $x3+= $x7; $x15 = self::leftRotate(intval($x15) ^ intval($x3), 16); + $x11+= $x15; $x7 = self::leftRotate(intval($x7) ^ intval($x11), 12); + $x3+= $x7; $x15 = self::leftRotate(intval($x15) ^ intval($x3), 8); + $x11+= $x15; $x7 = self::leftRotate(intval($x7) ^ intval($x11), 7); + + // rowRound + $x0+= $x5; $x15 = self::leftRotate(intval($x15) ^ intval($x0), 16); + $x10+= $x15; $x5 = self::leftRotate(intval($x5) ^ intval($x10), 12); + $x0+= $x5; $x15 = self::leftRotate(intval($x15) ^ intval($x0), 8); + $x10+= $x15; $x5 = self::leftRotate(intval($x5) ^ intval($x10), 7); + + $x1+= $x6; $x12 = self::leftRotate(intval($x12) ^ intval($x1), 16); + $x11+= $x12; $x6 = self::leftRotate(intval($x6) ^ intval($x11), 12); + $x1+= $x6; $x12 = self::leftRotate(intval($x12) ^ intval($x1), 8); + $x11+= $x12; $x6 = self::leftRotate(intval($x6) ^ intval($x11), 7); + + $x2+= $x7; $x13 = self::leftRotate(intval($x13) ^ intval($x2), 16); + $x8+= $x13; $x7 = self::leftRotate(intval($x7) ^ intval($x8), 12); + $x2+= $x7; $x13 = self::leftRotate(intval($x13) ^ intval($x2), 8); + $x8+= $x13; $x7 = self::leftRotate(intval($x7) ^ intval($x8), 7); + + $x3+= $x4; $x14 = self::leftRotate(intval($x14) ^ intval($x3), 16); + $x9+= $x14; $x4 = self::leftRotate(intval($x4) ^ intval($x9), 12); + $x3+= $x4; $x14 = self::leftRotate(intval($x14) ^ intval($x3), 8); + $x9+= $x14; $x4 = self::leftRotate(intval($x4) ^ intval($x9), 7); + + // columnRound + $x0+= $x4; $x12 = self::leftRotate(intval($x12) ^ intval($x0), 16); + $x8+= $x12; $x4 = self::leftRotate(intval($x4) ^ intval($x8), 12); + $x0+= $x4; $x12 = self::leftRotate(intval($x12) ^ intval($x0), 8); + $x8+= $x12; $x4 = self::leftRotate(intval($x4) ^ intval($x8), 7); + + $x1+= $x5; $x13 = self::leftRotate(intval($x13) ^ intval($x1), 16); + $x9+= $x13; $x5 = self::leftRotate(intval($x5) ^ intval($x9), 12); + $x1+= $x5; $x13 = self::leftRotate(intval($x13) ^ intval($x1), 8); + $x9+= $x13; $x5 = self::leftRotate(intval($x5) ^ intval($x9), 7); + + $x2+= $x6; $x14 = self::leftRotate(intval($x14) ^ intval($x2), 16); + $x10+= $x14; $x6 = self::leftRotate(intval($x6) ^ intval($x10), 12); + $x2+= $x6; $x14 = self::leftRotate(intval($x14) ^ intval($x2), 8); + $x10+= $x14; $x6 = self::leftRotate(intval($x6) ^ intval($x10), 7); + + $x3+= $x7; $x15 = self::leftRotate(intval($x15) ^ intval($x3), 16); + $x11+= $x15; $x7 = self::leftRotate(intval($x7) ^ intval($x11), 12); + $x3+= $x7; $x15 = self::leftRotate(intval($x15) ^ intval($x3), 8); + $x11+= $x15; $x7 = self::leftRotate(intval($x7) ^ intval($x11), 7); + + // rowRound + $x0+= $x5; $x15 = self::leftRotate(intval($x15) ^ intval($x0), 16); + $x10+= $x15; $x5 = self::leftRotate(intval($x5) ^ intval($x10), 12); + $x0+= $x5; $x15 = self::leftRotate(intval($x15) ^ intval($x0), 8); + $x10+= $x15; $x5 = self::leftRotate(intval($x5) ^ intval($x10), 7); + + $x1+= $x6; $x12 = self::leftRotate(intval($x12) ^ intval($x1), 16); + $x11+= $x12; $x6 = self::leftRotate(intval($x6) ^ intval($x11), 12); + $x1+= $x6; $x12 = self::leftRotate(intval($x12) ^ intval($x1), 8); + $x11+= $x12; $x6 = self::leftRotate(intval($x6) ^ intval($x11), 7); + + $x2+= $x7; $x13 = self::leftRotate(intval($x13) ^ intval($x2), 16); + $x8+= $x13; $x7 = self::leftRotate(intval($x7) ^ intval($x8), 12); + $x2+= $x7; $x13 = self::leftRotate(intval($x13) ^ intval($x2), 8); + $x8+= $x13; $x7 = self::leftRotate(intval($x7) ^ intval($x8), 7); + + $x3+= $x4; $x14 = self::leftRotate(intval($x14) ^ intval($x3), 16); + $x9+= $x14; $x4 = self::leftRotate(intval($x4) ^ intval($x9), 12); + $x3+= $x4; $x14 = self::leftRotate(intval($x14) ^ intval($x3), 8); + $x9+= $x14; $x4 = self::leftRotate(intval($x4) ^ intval($x9), 7); + + // columnRound + $x0+= $x4; $x12 = self::leftRotate(intval($x12) ^ intval($x0), 16); + $x8+= $x12; $x4 = self::leftRotate(intval($x4) ^ intval($x8), 12); + $x0+= $x4; $x12 = self::leftRotate(intval($x12) ^ intval($x0), 8); + $x8+= $x12; $x4 = self::leftRotate(intval($x4) ^ intval($x8), 7); + + $x1+= $x5; $x13 = self::leftRotate(intval($x13) ^ intval($x1), 16); + $x9+= $x13; $x5 = self::leftRotate(intval($x5) ^ intval($x9), 12); + $x1+= $x5; $x13 = self::leftRotate(intval($x13) ^ intval($x1), 8); + $x9+= $x13; $x5 = self::leftRotate(intval($x5) ^ intval($x9), 7); + + $x2+= $x6; $x14 = self::leftRotate(intval($x14) ^ intval($x2), 16); + $x10+= $x14; $x6 = self::leftRotate(intval($x6) ^ intval($x10), 12); + $x2+= $x6; $x14 = self::leftRotate(intval($x14) ^ intval($x2), 8); + $x10+= $x14; $x6 = self::leftRotate(intval($x6) ^ intval($x10), 7); + + $x3+= $x7; $x15 = self::leftRotate(intval($x15) ^ intval($x3), 16); + $x11+= $x15; $x7 = self::leftRotate(intval($x7) ^ intval($x11), 12); + $x3+= $x7; $x15 = self::leftRotate(intval($x15) ^ intval($x3), 8); + $x11+= $x15; $x7 = self::leftRotate(intval($x7) ^ intval($x11), 7); + + // rowRound + $x0+= $x5; $x15 = self::leftRotate(intval($x15) ^ intval($x0), 16); + $x10+= $x15; $x5 = self::leftRotate(intval($x5) ^ intval($x10), 12); + $x0+= $x5; $x15 = self::leftRotate(intval($x15) ^ intval($x0), 8); + $x10+= $x15; $x5 = self::leftRotate(intval($x5) ^ intval($x10), 7); + + $x1+= $x6; $x12 = self::leftRotate(intval($x12) ^ intval($x1), 16); + $x11+= $x12; $x6 = self::leftRotate(intval($x6) ^ intval($x11), 12); + $x1+= $x6; $x12 = self::leftRotate(intval($x12) ^ intval($x1), 8); + $x11+= $x12; $x6 = self::leftRotate(intval($x6) ^ intval($x11), 7); + + $x2+= $x7; $x13 = self::leftRotate(intval($x13) ^ intval($x2), 16); + $x8+= $x13; $x7 = self::leftRotate(intval($x7) ^ intval($x8), 12); + $x2+= $x7; $x13 = self::leftRotate(intval($x13) ^ intval($x2), 8); + $x8+= $x13; $x7 = self::leftRotate(intval($x7) ^ intval($x8), 7); + + $x3+= $x4; $x14 = self::leftRotate(intval($x14) ^ intval($x3), 16); + $x9+= $x14; $x4 = self::leftRotate(intval($x4) ^ intval($x9), 12); + $x3+= $x4; $x14 = self::leftRotate(intval($x14) ^ intval($x3), 8); + $x9+= $x14; $x4 = self::leftRotate(intval($x4) ^ intval($x9), 7); + + // columnRound + $x0+= $x4; $x12 = self::leftRotate(intval($x12) ^ intval($x0), 16); + $x8+= $x12; $x4 = self::leftRotate(intval($x4) ^ intval($x8), 12); + $x0+= $x4; $x12 = self::leftRotate(intval($x12) ^ intval($x0), 8); + $x8+= $x12; $x4 = self::leftRotate(intval($x4) ^ intval($x8), 7); + + $x1+= $x5; $x13 = self::leftRotate(intval($x13) ^ intval($x1), 16); + $x9+= $x13; $x5 = self::leftRotate(intval($x5) ^ intval($x9), 12); + $x1+= $x5; $x13 = self::leftRotate(intval($x13) ^ intval($x1), 8); + $x9+= $x13; $x5 = self::leftRotate(intval($x5) ^ intval($x9), 7); + + $x2+= $x6; $x14 = self::leftRotate(intval($x14) ^ intval($x2), 16); + $x10+= $x14; $x6 = self::leftRotate(intval($x6) ^ intval($x10), 12); + $x2+= $x6; $x14 = self::leftRotate(intval($x14) ^ intval($x2), 8); + $x10+= $x14; $x6 = self::leftRotate(intval($x6) ^ intval($x10), 7); + + $x3+= $x7; $x15 = self::leftRotate(intval($x15) ^ intval($x3), 16); + $x11+= $x15; $x7 = self::leftRotate(intval($x7) ^ intval($x11), 12); + $x3+= $x7; $x15 = self::leftRotate(intval($x15) ^ intval($x3), 8); + $x11+= $x15; $x7 = self::leftRotate(intval($x7) ^ intval($x11), 7); + + // rowRound + $x0+= $x5; $x15 = self::leftRotate(intval($x15) ^ intval($x0), 16); + $x10+= $x15; $x5 = self::leftRotate(intval($x5) ^ intval($x10), 12); + $x0+= $x5; $x15 = self::leftRotate(intval($x15) ^ intval($x0), 8); + $x10+= $x15; $x5 = self::leftRotate(intval($x5) ^ intval($x10), 7); + + $x1+= $x6; $x12 = self::leftRotate(intval($x12) ^ intval($x1), 16); + $x11+= $x12; $x6 = self::leftRotate(intval($x6) ^ intval($x11), 12); + $x1+= $x6; $x12 = self::leftRotate(intval($x12) ^ intval($x1), 8); + $x11+= $x12; $x6 = self::leftRotate(intval($x6) ^ intval($x11), 7); + + $x2+= $x7; $x13 = self::leftRotate(intval($x13) ^ intval($x2), 16); + $x8+= $x13; $x7 = self::leftRotate(intval($x7) ^ intval($x8), 12); + $x2+= $x7; $x13 = self::leftRotate(intval($x13) ^ intval($x2), 8); + $x8+= $x13; $x7 = self::leftRotate(intval($x7) ^ intval($x8), 7); + + $x3+= $x4; $x14 = self::leftRotate(intval($x14) ^ intval($x3), 16); + $x9+= $x14; $x4 = self::leftRotate(intval($x4) ^ intval($x9), 12); + $x3+= $x4; $x14 = self::leftRotate(intval($x14) ^ intval($x3), 8); + $x9+= $x14; $x4 = self::leftRotate(intval($x4) ^ intval($x9), 7); + + // columnRound + $x0+= $x4; $x12 = self::leftRotate(intval($x12) ^ intval($x0), 16); + $x8+= $x12; $x4 = self::leftRotate(intval($x4) ^ intval($x8), 12); + $x0+= $x4; $x12 = self::leftRotate(intval($x12) ^ intval($x0), 8); + $x8+= $x12; $x4 = self::leftRotate(intval($x4) ^ intval($x8), 7); + + $x1+= $x5; $x13 = self::leftRotate(intval($x13) ^ intval($x1), 16); + $x9+= $x13; $x5 = self::leftRotate(intval($x5) ^ intval($x9), 12); + $x1+= $x5; $x13 = self::leftRotate(intval($x13) ^ intval($x1), 8); + $x9+= $x13; $x5 = self::leftRotate(intval($x5) ^ intval($x9), 7); + + $x2+= $x6; $x14 = self::leftRotate(intval($x14) ^ intval($x2), 16); + $x10+= $x14; $x6 = self::leftRotate(intval($x6) ^ intval($x10), 12); + $x2+= $x6; $x14 = self::leftRotate(intval($x14) ^ intval($x2), 8); + $x10+= $x14; $x6 = self::leftRotate(intval($x6) ^ intval($x10), 7); + + $x3+= $x7; $x15 = self::leftRotate(intval($x15) ^ intval($x3), 16); + $x11+= $x15; $x7 = self::leftRotate(intval($x7) ^ intval($x11), 12); + $x3+= $x7; $x15 = self::leftRotate(intval($x15) ^ intval($x3), 8); + $x11+= $x15; $x7 = self::leftRotate(intval($x7) ^ intval($x11), 7); + + // rowRound + $x0+= $x5; $x15 = self::leftRotate(intval($x15) ^ intval($x0), 16); + $x10+= $x15; $x5 = self::leftRotate(intval($x5) ^ intval($x10), 12); + $x0+= $x5; $x15 = self::leftRotate(intval($x15) ^ intval($x0), 8); + $x10+= $x15; $x5 = self::leftRotate(intval($x5) ^ intval($x10), 7); + + $x1+= $x6; $x12 = self::leftRotate(intval($x12) ^ intval($x1), 16); + $x11+= $x12; $x6 = self::leftRotate(intval($x6) ^ intval($x11), 12); + $x1+= $x6; $x12 = self::leftRotate(intval($x12) ^ intval($x1), 8); + $x11+= $x12; $x6 = self::leftRotate(intval($x6) ^ intval($x11), 7); + + $x2+= $x7; $x13 = self::leftRotate(intval($x13) ^ intval($x2), 16); + $x8+= $x13; $x7 = self::leftRotate(intval($x7) ^ intval($x8), 12); + $x2+= $x7; $x13 = self::leftRotate(intval($x13) ^ intval($x2), 8); + $x8+= $x13; $x7 = self::leftRotate(intval($x7) ^ intval($x8), 7); + + $x3+= $x4; $x14 = self::leftRotate(intval($x14) ^ intval($x3), 16); + $x9+= $x14; $x4 = self::leftRotate(intval($x4) ^ intval($x9), 12); + $x3+= $x4; $x14 = self::leftRotate(intval($x14) ^ intval($x3), 8); + $x9+= $x14; $x4 = self::leftRotate(intval($x4) ^ intval($x9), 7); + + // columnRound + $x0+= $x4; $x12 = self::leftRotate(intval($x12) ^ intval($x0), 16); + $x8+= $x12; $x4 = self::leftRotate(intval($x4) ^ intval($x8), 12); + $x0+= $x4; $x12 = self::leftRotate(intval($x12) ^ intval($x0), 8); + $x8+= $x12; $x4 = self::leftRotate(intval($x4) ^ intval($x8), 7); + + $x1+= $x5; $x13 = self::leftRotate(intval($x13) ^ intval($x1), 16); + $x9+= $x13; $x5 = self::leftRotate(intval($x5) ^ intval($x9), 12); + $x1+= $x5; $x13 = self::leftRotate(intval($x13) ^ intval($x1), 8); + $x9+= $x13; $x5 = self::leftRotate(intval($x5) ^ intval($x9), 7); + + $x2+= $x6; $x14 = self::leftRotate(intval($x14) ^ intval($x2), 16); + $x10+= $x14; $x6 = self::leftRotate(intval($x6) ^ intval($x10), 12); + $x2+= $x6; $x14 = self::leftRotate(intval($x14) ^ intval($x2), 8); + $x10+= $x14; $x6 = self::leftRotate(intval($x6) ^ intval($x10), 7); + + $x3+= $x7; $x15 = self::leftRotate(intval($x15) ^ intval($x3), 16); + $x11+= $x15; $x7 = self::leftRotate(intval($x7) ^ intval($x11), 12); + $x3+= $x7; $x15 = self::leftRotate(intval($x15) ^ intval($x3), 8); + $x11+= $x15; $x7 = self::leftRotate(intval($x7) ^ intval($x11), 7); + + // rowRound + $x0+= $x5; $x15 = self::leftRotate(intval($x15) ^ intval($x0), 16); + $x10+= $x15; $x5 = self::leftRotate(intval($x5) ^ intval($x10), 12); + $x0+= $x5; $x15 = self::leftRotate(intval($x15) ^ intval($x0), 8); + $x10+= $x15; $x5 = self::leftRotate(intval($x5) ^ intval($x10), 7); + + $x1+= $x6; $x12 = self::leftRotate(intval($x12) ^ intval($x1), 16); + $x11+= $x12; $x6 = self::leftRotate(intval($x6) ^ intval($x11), 12); + $x1+= $x6; $x12 = self::leftRotate(intval($x12) ^ intval($x1), 8); + $x11+= $x12; $x6 = self::leftRotate(intval($x6) ^ intval($x11), 7); + + $x2+= $x7; $x13 = self::leftRotate(intval($x13) ^ intval($x2), 16); + $x8+= $x13; $x7 = self::leftRotate(intval($x7) ^ intval($x8), 12); + $x2+= $x7; $x13 = self::leftRotate(intval($x13) ^ intval($x2), 8); + $x8+= $x13; $x7 = self::leftRotate(intval($x7) ^ intval($x8), 7); + + $x3+= $x4; $x14 = self::leftRotate(intval($x14) ^ intval($x3), 16); + $x9+= $x14; $x4 = self::leftRotate(intval($x4) ^ intval($x9), 12); + $x3+= $x4; $x14 = self::leftRotate(intval($x14) ^ intval($x3), 8); + $x9+= $x14; $x4 = self::leftRotate(intval($x4) ^ intval($x9), 7); + // @codingStandardsIgnoreEnd + + $x0 += $z0; + $x1 += $z1; + $x2 += $z2; + $x3 += $z3; + $x4 += $z4; + $x5 += $z5; + $x6 += $z6; + $x7 += $z7; + $x8 += $z8; + $x9 += $z9; + $x10 += $z10; + $x11 += $z11; + $x12 += $z12; + $x13 += $z13; + $x14 += $z14; + $x15 += $z15; + + return pack('V*', $x0, $x1, $x2, $x3, $x4, $x5, $x6, $x7, $x8, $x9, $x10, $x11, $x12, $x13, $x14, $x15); + } +} |